Tier 1
Solar-Powered Observers: Observer now lasts indefinitely, but loses its cloak and ability to detect cloaked units after the initial duration. (can still only have one observer at a time)
Optical Sensor Enhancements: Increases the target-acquiring range of servitors (also increases the distance Karax can be from a target to focus his servitors)
Demolitionist: Each servitor attack drains ammo from structures and deals 40% increased damage.
Tier 2
Burning Lances: Servitor attacks now apply a DoT for 20% of the original damage over 3 seconds.
Shield Batteries: Photon Cannons (W) now come equipped with personal shield batteries, adding a regenerating shield equal to 25% of their maximum HP.
Tier ??? (I'm not good at balance so idk)
Hyperactive Photon Generators: (W) Photon Cannons now deal 50% splash damage around their target.
Efficient Servitor Ports: Gain an additional Servitor (max 2 servitors per target)
Orbital Reconstruction Beam: Enables the reconstruction beam passive
Enhanced Control Systems: Increase max photon cannons on the map to 3.
Pre-Charged Solarite Cannons: Adds two additional charges to Orbital Bombardment. The first two charges recharge twice as fast as the last 3.
Psionic Disruption: (Q) Orbital Bombardment now stuns enemies for 1 second
Disintegration Lens: Servitors now deal 100% normal damage in a small area around their target
Tier 7
Solar Devastation: (R1) 3 seconds after the initial beam, a second beam starts charging (three seconds) to fire back across the area.
Photon Overcharge: (R2) Adds a shield for 50% max HP to the monolith, also adds a new ability to the monolith. (W) Increase the attack speed of the monolith and all photon cannons on the map by 100% for 5 seconds.
Warp In: Grants use of the Warp In ability
Master Phasesmithing: Photon Cannons warp in immediately
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