Karax by Pickly

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Karax

By: Pickly
Last Updated: Nov 20, 2017
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Karax

Protoss Phasesmith

Varian type hybrid support/specialist. Originally had photon cannons when published in Feb 2017, than probius was released. Nov 2017, I've made some changes as part of a Tassadar/Karax combined rework and release idea. Karax gets the shields from Tassadar and adds siege damage and some defenses.

Combat Trait

1
Repair Drone
Karax heals the lowest health hero, minion, mercenary, etc. for a small amount per second, prioritizing heroes.

Primary Abilities

1
Plasma Shield
Shields the target ally for a high amount. the shield lasts up to 4 seconds, 6 second cooldown.
2
Shield Battery
Creates a shield battery. The shield battery heals an allied hero, minion, merc., etc. in the area for a medium amount per second, either automatically or targetted by Karax, amd gives the target 10 armor. 2 shield batteries can be placed at a time.
3
Orbital Strike
Click 4 locations. Karax Channels for 4 seconds. When done, deals a large amount of damage in a small area around the target points. Target area is visible to enemies. 10 second cooldown.

Heroic Abilities

1
Reaver
Summons a reaver. The reaver attacks using AoE scarabs that deal large amounts of damage (Likely 1 shotting minion clusters), and outranged buildings. The reaver moves slowly. 60 second cooldown. Can be manually targeted while active. The Reaver lasts for 5 shots or 15 seconds, whichever happens first.

Also makes orbital strike global. Plasma shield explodes for an AoE when it ends. Karax gains a damage dealing drone that acts similarly to repair drone (Karax can target this drone by using his trait to target an enemy.) Shield battery increase its target's attack speed and move speed, and lowers cooldowns.
2
Reconstruction Beam
Karax targets a nearby unit or structure with a reconstruction beam that heals the target for a large amount of health per second. The beam is active for at least 10 seconds, and ends when the target is at full health, or until 20 seconds pass by. 60 second cooldown.

Repair drone's healing is increased. Shield battery will, if its target takes fatal damage, make the target invulnerable for 2 seconds and leave the target with 1 hp instead. Plasma shield gives invulnerable for 1 second if it breaks early. Orbital strike reduces effected enemy's damage.
3
Khaydarin Monolith
Summons a Khaydarin monolith that lasts for 20 seconds. The monolith deals high single target damage, and has a medium-long range. 60 second cooldown.

Shield battery will now attack enemies as well. Karax gains faster regeneration and attack damage near his structures, and plasma shield and orbital strike effects are increased.

Talents

Level 1:

Observer: Karax can place an observer. Acts like a scouting drone, but is invisible.
Absorbing Shield: Quest. Absorb damage with plasma shield. reward. Can summon another shield battery. When this battery is summoned, reset the quest.
Piercing Strike: Orbital strike does extra damage to structures.

Level 4:

Emergency repair: Repair drone and Shield battery for more when target's health is low.
Protected drones: Repair drone and Shield battery heal for more when they and their target are out of combat for 3 seconds.
Thermal strike: Orbital strike leaves a damage field on the ground.
Lingering shields: Instead of disappearing when its time is up, plasma shield decays over 2 seconds.

level 7:

Shield Upgrade: Plasma Shield reduces autoattack damage by a fixed amount.
Hardened Shield: Plasma shield takes at most 1/5 (or so) of its max value as damage from any one spell or attack.
Purifier based weapons: Karax, and Karax's repair and shield battery targets, deal extra damage to minions.
Mercenary Lord: Mercenaries do more damage when near Karax, amd receive extra healing from his skills.

Level 10:

Reaver: See above.
Reconstruction Beam: See above.
Khaydarin Monolith: See above.

level 13:

Shielding battery: When shield battery switches targets, give the new target a small shield.
Smart shielding: Plasma shield increases healing from all sources.
New Templar: When Karax damages a hero with orbital strike, deal extra damage with the next 2 autoattacks
Time Stop: Quest. When heroes recently damaged by orbital strike are killed, the quest gets credit. With a certain amount of heroes killed, karax may use time stop. The skill acts like orbital strike, but channels in 1 second and stuns for 2. Once used, the quest resets.

Level 17:

Double Shield: Plasma shield effects a second nearby ally, prioritizing heroes, for a smaller amount, untalented except for ultimates.
Khaydarin core: Increases the range of Karax's passives and buildings.
Solar Lance: Karax gains 5 casts a ofsolar lance. Instantly Deal a large damage in a targeted line (Think like Probius's null gate ultimate) Once these casts are used up, karax cannot gain them back.
Purify: 30 second cooldown. Stun keep and Forts for 5 seconds, turn towers against their team for 5 seconds. 45 second cooldown.

Level 20:

Solarite Constructor: Reavers can shoot up to 10 shots, and last up to 30 seconds.
Improved Defenses: Khaydarin monolith attacks stun the target for .5 seconds.
Fully Ignited Core: Reconstruction beam lasts 30 seconds, can be retargeted, and automatically retargets itself if the current target dies or is fully healed.
Instant Strike: Karax no longer needs to channel orbital strike. The strike comes 2 seconds after being called, not 4.
Guardian shield: For 5 seconds, Karax gives nearby allies 50 armor. 60 second cooldown.

Quotes and Interactions

Interaction

Karax: That is a crude device you are using. May I suggest some improvements?
Gazlowe: Eh, whateva, gets da job done.

Karax: A long range projectile device. Crude, but powerful.
Hammer: Its called a siege tank, no-mouth! Greatest machine ever built.

Karax: I think I can guess your device's function, but the shape unusual.
D.Va: It's a rabbit. None of those on Aiur.

Karax: A terran Goliath, the nexus works in fascinating ways.

Tychus: Somethin tells me you ain't much of a fighter.
Karax: I was not a templar until recently, but the war with Amon has trained me.

Karax kills enemy

Undead: Such a being should not be possible. I must investigate.

Artanis: i am now a templar, and I shall fight as one

Probius: Something has changed in that probe's programming

Diablo: Terror will never defeat a templar.

Enemy kills Karax

Tychus; All them fancy devices can't handle a plain old minigun.

Brightwing: Such pretty robots. *laughs*

Nova: "You weren't cut out for battle anyway"

Johanna: "A smith should always avoid combat."

Silly Quotes

"This nexus appears to violate all laws of the universe, We have much to understand."

"I could almost understand this place it is was.."

"A fun activity, programmed on a computing device, used for the entertainment of a terran like species."

"It would explain the unusual creatures I have met here. But that is merely speculation."

"Even primitive terran engineering can match us in battle. I have never understood how."

"Why haven't protoss thought of medics? It would save our warrior's lives, and we can ill afford to waste them."

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