This was fun and it is broken. Hero Description: Karax is a Khalai phase-smith. An expert in weapons, armor and ships. Karax is one of the most precise of protoss engineers. Over the course of the war against Amon, he was able to rise above his worker origins, serving as an important part of the war effort.
Playstyle: Karax is a specialist hero with weak health and damage. His main playstyle is his global abilities and talents. Since his abilities are global, He usually hides in the base, bushes, or other locations that enemy heroes can't spot. Use his abilities to support your allies.
Combat Trait
1
Servitor Drones
[Passive] Karax doesn't have basic attack. Instead, he has 2 servitor drones. These drones will attack the selected target, deals damage to the target with high attack speed. If it's destroyed, It'll automatically rebuild in 10 seconds after destroyed.
Health: low Damage: very low Attack Speed: very fast
Primary Abilities
1
(Q) Reconstruction Beam
[Active] Channels power from Spear Of Adun and creates a beam of regeneration at the target hero/structure. Targeted target will regenerates it's life rapidly. Deactivated when take damage.
Cast range: Global Duration: Infinite Cooldown: 5 seconds (When deactivated)
2
(W) Orbital Strike
[Active] Unleashes a powerful plasma blast from Spear Of Adun. Deals damage to all enemies that hit within the blast and take additional damage for a few seconds. Can be use rapidly.
Damage: medium Cast range: Global Effects: Vulnerable, Takes 15% additional damage from all sources. Lasts 2 seconds. Charges: 5 Cooldown: 10 seconds
3
(E) Shield Matrix
[Active] Shields ally from the distance. Protect it from all damage sources. Shielded ally becomes invulnerable from negative effects.
Cast range: Global Duration: 5 seconds Shields: high Effects: Unstoppable, Target can't receive negative effects (root, stun, blind, etc)
Heroic Abilities
1
(R) Solar Lances
[Active] Calls down a fiery lance at a target location. Deals damage in the long straight line, leaves a fire at the burned location. Kills minions instantly.
Damage: high Cooldown: 10 seconds Cast range: global Charges: 3
Fire damage: low Duration: 3.5 seconds
2
(R) Warp In Nexus
[Active] Replace a fort (including destroyed fort) with nexus. Nexus will produce shields to minions and mercenaries in it's lane. Nexus will automatically attacks nearby enemies. It'll produce healing field surrounds it. Can have only one nexus.
[Stats are same as normal fort, but attacks slower] Shields produce to minions/mercenaries: 25% of maximum health Cast range: global Cooldown: 60 seconds
3
(R) Deploy Mothersip
[Active] Warps in a mothership at the power field target location, it'll uses planet cracker that deals damage below it and fires powerful plasma volleys at enemies. The mothership is invulnerable. Can be controlled by Karax.
Damage: medium Attack speed: very fast
Planet Cracker damage: high Damage speed: very fast
Cast range: global Cooldown: 80 seconds
Special Mount
1
(Z) Teleport Matrix
[Active] Karax haven't go any mounts, but he has special ability to teleports Karax into the power field location.
Global Range, 5 seconds unstoppable sounds really ~broken~ strong unless it has like... 100-120 second cooldown.
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