Karg'nath (WIP) by Boar

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Karg'nath (WIP)

By: Boar
Last Updated: Jun 4, 2016
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Karg'nath (WIP)

Tier 1 Talents

Heart Strike (Q)
Quest: Increases the healing of blood cleave by 1% per enemy hit, up to 150%.
Reward: Your trait's healing is increased to 100%.

Soul Tap (E)
Blood Tap deals damage equal to 50% of the healing done.

Siphon Soul (W)
Increase the damage done and healing of Drain Soul by 50%.

Tier 2 Talents

Blood Siphon (Active)
30 second cooldown
For the next 10 seconds, your basic attacks heal you for 200% of the damage done and grant allies a shield for 50% of your damage dealt while active.

Soul Cleaving (Passive)
All attacks deal 20% of their damage to nearby enemies. This damage is converted into healing.

Crimson Blood (E)
Blood Tap increases damage dealt by 20% for 3 seconds, stacking up 5 times and increasing the duration.

Pure Blood (E)
Increases the healing of Blood Tap by 15% and reduces the mana cost by 25.

Tier 3 Talents

Drain Life (W)
Increases the healing of Drain Soul by 1000%, but reduces the damage by 75%.

Drain Mana (W)
Drain Soul costs no mana and drains up to 150 mana from the target, but deals 50% less damage and heals for 50% less.

Drain Blood (W)
Increases damage and healing of Drain Soul by 50%.

Soul Grip (W)
Reduces movement speed of Drain Soul's target by 85%.

tier 4 talents

The Feast of Souls (R1)
150 mana

tier 5 talents

Blood Nova (Q)
Blood Cleave unleashes a nova of blood which deals 65% of damage dealt to enemies around Karg'nath.

Soul Reaper (Q)
Any non-heroic enemy killed by Blood Cleave will explode, dealing damage equal to their maximum health to all nearby enemies.

Marrowrend (Q)
Blood Cleave deals 20% increased damage and surrounds you with a barrier of whirling bones, reducing all damage you take by 20% and dealing 200% of all damage back to the attacker for 8 seconds.

Blood Worms (Passive)
Casting an ability summons a blood worm, which will deal 88 (+4% per level) damage per second until killed. When a blood worm is killed or you reach below 50% health, they will burst healing you for 12% of your maximum health.

Tier 6 Talents

Grim Reaper (Passive)
When a non-heroic enemy dies, you gain 10 mana.

Arcane Blood (E)
Increases maximum mana by 100. Blood Tap cost 50 less mana and increases mana regeneration by 50% for 3 seconds.

Soul Rip (W)
You can activate Drain Soul again to deal the rest of the duration's damage instantly and generate 30 mana, but increases the cooldown of Drain Soul by 5 seconds when activated.

tier 7 talents

The Feast of Blood (R)
The Feast of Souls now deals 3% of all nearby enemies' maximum health as damage to them and heals all nearby allies for 300% of the damage dealt.

Mark of Souls (R)
If the target dies during Mark of Blood, the cooldown is reset.

Bone Shield (Passive)
Reduces damage taken by 15% while below 80% health.

Karg'nath's Grasp (W)
Drain Soul now applies to ALL nearby enemies and heals for 200% more.

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furynator (3) | June 5, 2016 1:59am
Very nice concept
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