LEVEL 1
Thorns - Increases Ordanus' armor by 10 for each additional ally affected by
Nature's Blessing.
Incoming basic attacks or abilities on Ordanus and allies affected by
Nature's Blessing will damage the attacker for
50 (+3/lvl) magic damage.
Radius: 10
Starlight Barrier - Starfire grants all friendly heroes and units within the target area a shield for 15% of their maximum health for 5 seconds.
The shield provides 10% increased spell power and movement speed as long as it persists.
Faerie Blessings - Faerie Swarm grants allies 20 spell armor for 4 seconds. Reduces its cooldown by 4 seconds.
LEVEL 4
Cenarion Resilience - Permanently increases Ordanus' maximum health by 25%.
Increases his health regeneration while in a bush and for 3 seconds after leaving one by 200%.
Stellar Flare - Starfire burns targets for 5% of their maximum health over 4 seconds and reduces their attack speed by 25% for this duration.
Mark of the Wild -
Nature's Blessing's activation increases the attack damage and attack speed of all nearby friendly heroes, minions and non-heroic mercenaries by 20%. Lasts for 10 seconds.
Radius: 10
LEVEL 7
Barkskin - Ordanus roots himself at place which grants him 75 armor against all damage sources for 6 seconds.
Ordanus can still attack and cast spells while being rooted. The effect ends when he moves or gets displaced.
Cooldown: 50
Warrior of Elune - Activate to reduce the cooldown of Starfire by 4 seconds for 10 seconds. Also makes Starfire cost no mana for this duration.
Cooldown: 60
Swiftmend - Heals all allies affected by
Nature's Blessing for
425 (+4%/lvl) over 2 seconds.
Cooldown: 30 Radius: 10
LEVEL 13
Ancient Protector - Activate to force all nearby enemies to attack the Keeper for 1.25 seconds.
Permanently redirects 3% of the taken damage from allies affected by
Nature's Blessing to Ordanus until his health drops below 20%.
Cooldown: 50 Radius: 3.0
Cosmic Charge - Starfire charges enemies for 5 seconds. Ordanus' basic attacks on charged enemies do additional
65 (+3/lvl)
magic damage and consume this effect. Consuming a charge reduces Starfire's cooldown by 0.75 seconds.
Faerie Trap - Faerie Swarm's curse silences enemies for 1 second. Heals allies for
55 (+3/lvl) when they attack a cursed enemy.
LEVEL 16
Wild Heart - Increases Stampede's passive bonus by additional 2/5% and its active bonus by 8%. Reduces its cooldown by 10 seconds.
Sudden Impact - Casting Starfire without being seen by enemies increases its radius by 15% and makes it stun enemies for 1 second.
Efflorescence - Casting Starfire or Faerie Swarm at a bush causes it to bloom for 3 seconds, healing friendly heroes for
355 (+4%/lvl) over 5 seconds.
LEVEL 20
Galeforce - Hurricane increases the movement speed of friendly units within by 20% and its duration increases by 2 seconds for each hero hit by Ordanus' lightning strikes.
Fae Empowerment - Fae Guardian can be cast a second time on an additional target for 3 seconds after its activation. Reduces its cooldown by 10 seconds.
Nature's Grasp - Activate to make the next incoming basic attack or ability on Ordanus root the attacker for 1.5 seconds.
Rooting an enemy heals Ordanus for 20% of his maximum health.
Cooldown: 15
Overgrowth - Enemies inside a grown bush deal 5% less damage, allies regenerate 15 health per second.
Reduces the periodic recharge cooldown of
Seed of Life by 6 seconds.
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