The playstyle of Kel'thuzad offensively is rather simple. You use Dark Ritual to speed up your ghoul, order it to target a hero, then cast frost armor on it. Use Frost Nova to immobilize or slow that hero, then the frost armor will slow the target, keeping them in range.
Given the high number of slows he has, it can be rather easy to land the chain ability, and Death and Decay helps him land his other skill shots, and can increase the spell damage of frost nova and rise of the damned if timed appropriately.
Tier 1 (Level 1)
Skeletal Mastery (+E) Reduce the cooldown of Raise Dead by 6 seconds
Elongated Shield (+W) Increase the duration of Frost Armor by 4 seconds.
Necronomicon (+Trait) Increase the mana gained from Dark Ritual by 100%.
Culling the Weak (+Q) Increases the damage that Frost Nova does to non-heroic targets by 100%.
Tier 2 (Level 4)
Frost Blast (+Q) Increase the radius of Frost Nova by 33%
Rites of the Damned (+Trait) Kel
Tier 3 (Level 7)
Chilling (+Q, +W) Increase the slow effect of Frost Armor and Frost Nova by 10%.
Rituals of the Damned (+Trait) Dark Ritual now has two charges.
Cult of the Damned (Ability) Summon a trio of acolytes at a target location. Acolytes will repair nearby structures and increase the damage they deal by 25% per acolyte.
Unholy Regeneration (+W) While shielded by Frost Armor, the target will heal for 37 (+4% per level) health per second.
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