Kel'thuzad by Kraxius

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Kel'thuzad

By: Kraxius
Last Updated: Dec 31, 2016
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Kel'thuzad

The Archlich, Lich Lord of the Plaguelands, Lord of Naxxramas

Naxxramas
Kel'Thuzad was the founder of the Cult of the Damned and one of the principal agents of the Lich King responsible for the spreading of the plague of undeath across Lordaeron.[3] Originally a human mage of the Kirin Tor, Kel'Thuzad was swayed under the influence of the Lich King. After bringing the plague to Lordaeron under the pretense of being under the orders of Mal'Ganis he was slain by Arthas. Arthas (by then a death knight) resurrected him as a lich so he could summon Archimonde the Defiler into Azeroth. Following Arthas' departure for Northrend, Kel'Thuzad was left to command the Scourge of Lordaeron from his necropolis, Naxxramas. Following his first defeat, he and his necropolis moved to Northrend.

Kel'Thuzad appeared in Warcraft III as a Hero in the undead campaign. He appears in World of Warcraft as the final encounter of Naxxramas, implemented in patch 1.11 and re-tuned for level 80 in patch 3.0. He may additionally be found in Old Hillsbrad Foothills as his past, human self.

Combat Trait

1
Obey The Call
Enemy minions & ally minions that are killed near you will turn into Friendly undead Skeleton Warriors & or Undead Skeleton Mages that are 5% stronger than normal minions when you're near by
( though they are 5% weaker than normal minions if you're not nearby)

Skeketon Warrior spawn on Melee Minions/mercs
Skeleton Mage spawn on Ranged Minions/merc

Primary Abilities

1
Frost Nova
You send out a large ice wave that roots your enemies in place for 1.2 seconds & deal 50 damage to them.

Cd: 5 seconds
Mana: 300
2
Frost Armour
Creates a shield of frost around a friendly target (yourself included). The shield adds armor and slows enemy Minions & players that attack it for 10% of their movement speed. (shield health 200 hp) lasts for 10 seconds.
CD: 8 seconds
Mana: 200
3
Dark Ritual
Sacrifices a Friendly Undead Skeleton minion to convert its hit points into mana for you, also Reduce your Basic Ability Cooldowns by 2.
CD: 4 seconds

Heroic Abilities

1
Death & Decay
Corrupts the targeted ground, causing 1000 damage over 10 sec to targets within the area & slows them for 20% of their movement speed. ( lasts for 10 seconds)

CD: 100 seconds
mana: 200
2
Call of Kel'thuzad
(Global)
Cd: 200 seconds
Mana: 800
Cast time: 3 seconds.
You Resurrect all friendly minions that recently died and on the location they had died & Allies into powerful Undead minions for 20 seconds, ( Allies become powerful allies, )

Warriors - Thaddius,

Assassin - Feugen, Stalag,

Support - Blood queen Lana'thel)

(friendly minions become Ghouls that are 5% stronger than normal minions which does not need you nearby during this time)


Specialist - Lord Marrowgar
Thaddius Abilities

q- Lightning Slam
Deal 125 damage to enemies within the target area (a cone forward infront of you like Slam on Stitches).
CD: 2 seconds.

w-Ball Lightning
Cast out a large ball forward that deals 200 damage to enemies that are hit by this.
cd:4 seconds

e-Polarity Shift
CD: 10 seconds.
Places either a Negative Charge or Positive Charge to all nearby enemy targets. Players near other players with the same Charge type increases each their damage dealt by 2%. Players near other players with the opposite Charge type deal damage to nearby Enemy Players for 100 damage every 1 seconds. (both Charges last for 5 seconds

Feugen, Stalag Abilities
Combat Trait - 10% stronger together

q-Power Surge
Increases Both Feugen & Stalags attack speed by 100% and damage dealt by 25% for 5 sec.
Cd:10 seconds.

w-Magnetic Pull
CD: 6 seconds.
Pulls an enemy target towards Feugen.

e-Static Field
Cd: 6 seconds
Deal 200 damage to all nearby enemy targets every 2 seconds lasts for 6 seconds.
Lord Marrowgar

q-BONESPIKE
Hurls a massive bone spike which impales any enemies in the way & deals 100 damage to them.
Stun Duration: 1 second.
CD: 4 seconds

w-BONESTORM
Attacks nearby enemies in a whirlwind of bone that deal 500 damage over 3 seconds.(lasts 3 secs)
Cd: 15 seconds

e-BONESLICE
Does damage in an Ark for 2& of the enemies maximum hp hit by this.
Cd:9 seconds.


Blood Queen Lana'Thel abilities

q-Essence of the Blood Queen
ally alies are infused with the blood of the Vampyr Queen. Damage done increased by 10%
Basic attacks from allies near you will heal for 2% of their maximum health. for 5 seconds.
Cd:15 seconds.

w-Incite Terror
Strikes fear into enemies near you, causing them to flee in terror for up to 4 sec.
CD: 10 seconds.

e-Delirious Slash
CD: 2 seconds
Inflicts 100 damage to an enemy and causes it to bleed for 50 damage per application every 3 sec. for 15 sec.

Special Mount

1
The Cold of Northrend
You move 20% faster & you leave a trail of ice that slows your enemies down by 20% of their movement speed if they walk in it, these trails last for 2 seconds.

Talents

Level 1
Freeze the blood in your veins Quest Ability (Frost Nova)
Quest: hit 30 heroes with Frost Nova
Reward - Reduce the mana cost of Frost nova to 100
(Your Soul belongs to me now) Quest Specialist Ability (Obey the Call)
Quest: Kill 40 enemy Minions/Merc ( enemy Minions/merc killed near you included)
Reward: Every time a enemy minion dies near you spawn both a Skeleton Warrior & a Skeleton Mage instead of one of them no matter the type of minion that was killed.
Conjurer's Pursuit
Quest: Regen Globes Increase Mana Regeneration
Gathering Regeneration Globes increases your mana by 1 per second, up to 4 per second.
Reward: after Gathering 25 globes, also increase your mana by 100.

Level 4

Mercenary Lord
Nearby Mercs are stronger and you take less damage from them.
Tempname Support Ability (Frost Armour)
Increases Frost Armour's Hp to 400 & Slow effect by 10%.
Tempname Ability (Frost Nova)
Increase the Root time on Frost Nova to 2 seconds.
Level 7
Cleanse
Makes target ally Unstoppable
Spell Shield
Activate to reduce incoming ability Damage
Shrink Ray
Activate to reduce an enemy Hero's Damage.

Level 10(Heroic)
(already Shown above)
Level 13
Feeling Chilly?(Frost Nova)

Increase the charges of Frost nova to 2.
Deathly Ritual (Dark Ritual)
You now also convert 50% of the minions hp that was converted to your health.
Level 16
Tempname Support ability (Frost Armour)
Your Frost Armour shield applies to all nearby allies.
Eternal Servitude Specialist Ability (obey the call)
Friendly Undead Skeletons/Ghouls/Abominations can be controlled by you when you're dead.

Level 20---
Master of Death & Decay
Increase the radius area & Slow effect by 20%
Reduces the cd to 55 seconds.
Embrace Death (Call of Kel'thuzad)
Empowers all allies & friendly minions that are resurrected by 10% more & last for 40 seconds instead of 20 seconds.
Reduce the cd to 150 seconds.
Undead Frenzy ( Obey The Call )
you can now Empower Targeted friendly Undead Skeletons into Abominations that are 30% stronger than normal minions that serve you for 60 seconds when this ends they go back to being an Undead Skeleton (Warrior, mage).
Cd: 20 seconds.
Mana: 350

CLASS ROLE - MULTICLASS - SPECIALIST, SUPPORT

BASIC STATISTICS

Health: 1616
Mana: 1300
Health Regen: 4.5
Attack DMG: 115
Attack SPD: 1

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ThoriumEx | November 18, 2016 10:45am
Trait is same as Xul?
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