lvl 1
1. D- Quest: Gathering globes increase mana regeneration by
1, up to
25. After gathering 25 globes, increase mana gained from Dark Ritual from
40 to
100
2. D- The dead minion turn into a skeleton, that deals 25% damage of a normal minion
3. D- Also heals the Lich for
120 (+4%)
lvl 4
1. Q- Quest: for each enemy Hero hit by the explosion, increase the explosion damage by
16, up to
240. Reward: After hit 15 Heroes, increase the root duration by 0,25s
2. E- Increase range and arc by 50%. Now also damage minions. Deals
100% more damage to minions
3. E- Increase damage by
40%. Also slow CD by 75% intead of 50%
lvl 7
1. W- Frost Armor also makes the target unstoppable and increase his or her movement speed by 75% for 1s
2. W- Increase armor by
75 for the first 1.25s
3. W- Upon expiration, heals for
40% of the damage absorved
lvl 13
1. Q- Lower CD by 1s for each Hero damaged by the Explosion
2. W- increase slow to 80%
3. E- Reduce CD by 2s Also heal all nearby allies (including Kel'Thuzad)
50 (+4%) for each enemy Hero hit
lvl 16
1. Q- A second explosion occour around the target 1,5s after the first one
2. W- Also grants Kel'Thuzad a non talented version when used on another ally Hero
3. E- Slow enemies hit by 75% fading over 2s
lvl 20
1. R1- Increase area by 100% and range by 200%. Regen
25 mana if hit an enemy Hero
2. R2- Now last 15s and the player is able to use ult.
3. New Ability: Raises 15 Skeletons to push a Lane
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