Kel'Thuzad by tkal

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Kel'Thuzad

By: tkal
Last Updated: May 4, 2017
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Kel'Thuzad

Second-Hand of the Lich King

Second Hand of the mighty Lich King the Arch-Lich Kel'thuzad is a powerful sorceror. Once a member of Dalarans esteemed Council of Six, Kel'thuzad sought out the darker powers of the Arcane school; Necromancy. Heeding the call of the Lich King Kel'thuzad went to Northrend snd began working on the plague.

Kel'thuzad is a multi-class hero able to siege down enemy structures using his Trait [Exhume Corpses] and his [Dark Ritual]. Kek'thuzad can also spec into a deadly assasin instead of going for a siege-type assasin (Much akin to Sylvanas). Mastering Kel'thuzad will take you to the limits of your abilities, knowing when to use your root [Icy Tomb] and using your AoE [Frost Nova] in conjuction with your powerful ultimate [Book of Medivh] or coordinating with your team for a devastating [Death and Decay]

Combat Trait

1
Exhume Corpses
Cooldown:8 Seconds

After 0.8 seconds, Kel'thuzad raises 6 Ghouls to fight for him. Prioritizes enemy structures. Ghouls last for 6 seconds.

Primary Abilities

1
Frost Nova
Mana: 45 Mana
Cooldown: 6 Seconds

Deal 147 damage in a medium radius( Blizzard Size ), lower all enemy heroes movement and attack speed by 25% for 2 seconds.
2
Dark Ritual
Mana: 50 Mana
Cooldown: 8 Seconds

Destroy a friendly minion or Ghoul restore 100% of their health to Kel'thuzad. Kel'thuzads next basic ability is empowered by 5%, if used on a Ghoul the basic ability is empowered by 10% instead.
3
Icy Tomb
Mana:60 Mana
Cooldown: 10 Seconds

Target an enemy hero, after 1 second root them for 2 seconds, while rooted they take 125 damage and reduced vision by 50%. After the root disperses they have 25% reduced movement speed.

Heroic Abilities

1
Death and Decay
Mana:150 Mana
Cooldown: 100 Seconds

Channel for 7 seconds in a large area ( Mosh Pit ) deal 120 damage each second, slowing enemy heroes by 15% and deal poison 220 damage after the channel is complete or canceled.
2
Book of Medivh
Mana:150 Mana
Cooldown:120 Seconds

Activate to increase basic ablity damage by 75%, gain 25 spell armour and each basic ability is improved by 25% and cooldowns reduced by 4 seconds for the duration.
Lasts 7 seconds.

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