Talent Tree
Level 1 Talents
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Font of Power
Quest: Spend 180 seconds at max stacks of Arcane Power.
Reward: Increase Arcane Power’s max stacks to 6.
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Anyway, Start Blasting
Quest: Damaging a Hero with Arcane Blast increases its base damage by 0.25 per stack of Arcane Power. Damaging a Hero with Arcane Blast at max stacks increases its base damage by an additional 0.75.
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Explosions, More Explosions!
Quest: Damaging a Hero with Arcane Explosion increases its base damage by 0.2 per stack of Arcane Power. Damaging a Hero with Arcane Explosion at max stacks increases its base damage by an additional 0.6.
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Level 4 Talents
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Evocative
Gaining a stack of Arcane Power reduces the cooldown of Evocation by 1 second.
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Persistence
Casting Arcane Blast on the same target within 4 seconds refunds 20% of its Mana cost. If the target is a Minion, Mercenary, or Monster, refund an additional 40% of its Mana cost.
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Reabsorption
Each non-Heroic enemy hit by Arcane Explosion refunds 6% of its Mana cost.
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Fine, I’ll Wand
Basic Attacks restore 3% of Khadgar’s max Mana.
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Level 7 Talents
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Rule of Threes
3 seconds after consuming at least 3 stacks of Arcane Power, regain 1 stack per second for 3 seconds.
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Lasting Blasts
Casting Arcane Blast always grants 1 stack of Arcane Power. Casting Arcane Blast on the same target 3 times within 8 seconds grants 2 additional stacks.
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Arcane Eruption
Arcane Explosion grants 1 stack of Arcane Power as long as any enemy is damaged. Damaging at least 2 Heroes grants 1 additional stack.
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Wondrous Wisdomballs
After gathering a Regeneration Globe, gain 1 stack of Arcane Power every 2 seconds for 10 seconds. Gaining a stack of Arcane Power from Arcane Blast or Arcane Explosion increases the duration of an active Regeneration Globe by 3 seconds.
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Level 13 Talents
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Not Our Final Hour
Heal for 1% of all Spell damage dealt per stack of Arcane Power. Healing tripled versus Heroes.
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Unburdened Mind, Unburdened Body
Gain 20% Movement Speed, increased to 40% while Mage Armor is active. This bonus is reduced by 5% for each stack of Arcane Power, to a minimum of 5%.
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Blink
Cooldown: 16 seconds
Range: 4
Consume all stacks of Arcane Power to teleport a short distance. While at 2 or more stacks of Arcane Power, Blink grants Unstoppable for 0.25 seconds. While at 4 or more stacks of Arcane Power, Blink grants Unstoppable for 0.25 seconds and can be cast while Stunned or Rooted.
Shares a cooldown with Mage Armor.
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Level 16 Talents
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4986 Crystals Later
Arcane Power now grants 50% Spell Power per stack.
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Time Warp
Reduce Arcane Blast’s cast time by 40% and its cooldown by 25%.
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Dimensional Convergence
Arcane Explosion leaves behind a field for 3 seconds. Enemies in the field are slowed by 20% and take 43 (+4% per level) bonus damage from subsequent Arcane Explosions.
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Presence of Mind
Cooldown: 50 seconds
The next time Khadgar consumes stacks of Arcane Power, instantly regain all stacks consumed and reduce the Mana cost, cast time, and cooldown of his next 2 casts of Arcane Blast or Arcane Explosion by 75%.
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Storm Talents
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Always (be) Barraging Challengers
Arcane Barrage now consumes 1 stack of Arcane Power, and its cooldown is reduced by 25%.
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Spellshocked
Counterspell also reduces Armor by 25 for its duration.
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Glyph of Evocation
Evocation is no longer channeled and restores 5% of Khadgar’s max Health per stack of Arcane Power consumed over its duration.
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Arcane Overflow
Gaining a stack of Arcane Power while at max stacks fires an Arcane Missile at a nearby enemy that deals 64 (+4% per level) damage, prioritizing Heroes.
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Plus, I really love the wisdomball talent.
Khadgar