Kharazim by Maximus Ultima

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Kharazim

By: Maximus Ultima
Last Updated: Nov 23, 2019
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Kharazim

Talent Tune-up

This is a general talent tune-up to address some of Kharazim's lackluster or over-performing talents and talent tiers and to add a little more flexibility.

Combat Trait

1
[Trait] Pick Your Trait
Choose between Transcendence, Iron Fists, and Insight for your Trait at level 1.
2
[Trait 1] Transcendence
Healing: 104
Radius: 8
Movement Speed: +25%
Duration: 2 sec.
Every 3rd basic attack heals the lowest health allied Hero within 8 range for 104 health and increases Kharazim's movement speed by 25% for 2 seconds.
3
[Trait 2] Iron Fists
Damage Bonus: 100%
Movement Speed: +25%
Duration: 2 sec.
Every 3rd basic attack deals 100% bonus damage and increases Kharazim's movement speed by 25% for 2 seconds.
4
[Trait 3] Insight
Mana Restored: 14
Cooldown Reduction: 1.75 sec.
Movement Speed: +25%
Duration: 2 sec.
Every 3rd basic attack restores 14 mana and increases Kharazim's movement speed by 25% for 2 seconds.

❢ Quest: Every 3rd basic attack grants 1 stack of Insight.
❢ Reward: After gaining 100 stacks of Insight, every 3rd basic attack also reduces Kharazim's basic ability cooldowns by 1.75 seconds.
5
[Basic Attack] Spirit Strikes
Damage: 60
Attack Speed: 2/sec.
Range: 1.75

Primary Abilities

1
[Q] Radiant Dash
Cooldown: 12 sec.
Mana Cost: 25
Range: 8.5
Charges: 2
Charge Cooldown: 0.25 sec.
Jump to a target ally or enemy unit. If the target is an enemy, Kharazim instantly makes a basic attack against them.
Radiant Dash can store up to 2 charges.
2
[W] Breath of Heaven
Cooldown: 10 sec.
Mana Cost: 65
Healing: 276
Radius: 4.5
Movement Speed: +15%
Duration: 3 sec.
Heal allied Heroes within 4.5 range for 276 health and grant them 15% increased movement speed for 3 seconds.
3
[E] Deadly Reach
Cooldown: 10 sec.
Mana Cost: 45
Attack Speed/Range: +100%
Duration: 2 sec.
Kharazim's next basic attack increases his basic attack range and speed by 100% for 2 seconds.

Secondary Abilities

1
[Active] Spirit Ally
Cooldown: 45 sec.
Healing: 2% max HP
Radius: 8
Cast Range: 9
Health: 150
Duration: 10 sec.
Place a Spirit Ally at a target location. The Spirit Ally heals all allied Heroes within 8 range for 2% of their maximum health every second.
The Spirit Ally has 150 health and lasts for 10 seconds.

Kharazim can Radiant Dash to Spirit Allies.
2
[Active] Earth Ally
Cooldown: 45 sec.
Physical Armor: 50
Radius: 8
Cast Range: 9
Health: 400
Duration: 10 sec.
Place an Earth Ally at a target location. The Earth Ally grants all allied Heroes within 8 range 50 physical armor.
The Earth Ally has 400 health and lasts for 10 seconds.

Kharazim can Radiant Dash to Earth Allies.
3
[Active] Air Ally
Cooldown: 20 sec.
Vision Radius: 8.25
Cast Range: 9
Health: 75
Duration: 40 sec.
Charges: 2
Charge Cooldown: 0.5 sec.
Place an Air Ally at a target location. The Air Ally reveals everything within 8.25 range.
The Air Ally has 75 health, lasts for 40 seconds, and stores up to 2 charges with a 0.5 second cooldown between uses.

Kharazim can Radiant Dash to Air Allies.
4
[Active] Epiphany
Cooldown: 60 sec.
Mana Restored: 33% max mana
Charges Restored: 2
Activate to instantly restore 33% of Kharazim's maximum mana and 2 charges of Radiant Dash.
5
[Active] Enlightenment
Cooldown: 60 sec.
Duration: 10 sec.
Activate to gain 50% of the value from Kharazim's unselected traits for 10 seconds.

Heroic Abilities

1
[R1] Seven Sided Strike
Cooldown: 50 sec.
Mana Cost: 77
Damage: 7% max HP
Attacks: 7
Radius: 6
Duration: 2 sec.
Become Invulnerable and strike nearby enemy Heroes 7 times over 1.81 seconds. Each strike hits the highest health enemy Hero and deals 7% of their maximum health in damage.
2
[R2] Divine Palm
Cooldown: 60 sec.
Mana Cost: 50
Healing: 1,200
Duration: 3 sec.
Stasis Duration: 1.5 sec.
Protect a target allied Hero from death if they take fatal damage in the next 3 seconds, putting them in stasis for 1.5 seconds and then healing them for 1,200 health.

Talents


Level 1


[Trait] Transcendence
Every 3rd basic attack heals the lowest health allied Hero within 8 range for 104 health and increases Kharazim's movement speed by 25% for 2 seconds.

[Trait] Iron Fists
Every 3rd basic attack deals 100% bonus damage and increases Kharazim's movement speed by 25% for 2 seconds.

[Trait] Insight
Every 3rd basic attack restores 14 mana and increases Kharazim's movement speed by 25% for 2 seconds.
? Quest: Every 3rd basic attack grants 1 stack of Insight.
? Reward: After gaining 100 stacks of Insight, every 3rd basic attack also reduces Kharazim's basic ability cooldowns by 1.75 seconds.



Level 4


[Active] Spirit Ally
Activate to place an Ally that heals nearby allied Heroes for 2% of their maximum health every second for up to 10 seconds.

[Active] Earth Ally
Activate to place an Ally that grants nearby allied Heroes 50 physical armor for up to 10 seconds.

[Active] Air Ally
Activate to place an Ally that reveals an area around it for up to 40 seconds.



Level 7


[Q] Blinding Speed
Reduces Radiant Dash's cooldown by 2 seconds and increases the maximum number of charges it has to 3.

[W] Heavenly Zeal
Increases Breath of Heaven's movement speed bonus to 30%.
Casting Radiant Dash on an allied Hero increases the healing they receive from Breath of Heaven by 50% for 3.5 seconds.

[E] Blazing Fists
Increases the duration of Deadly Reach by 100%.
While Blazing Fists is not active, every third basic attack reduces its cooldown by 1 second.



Level 13


[Trait] Perfected Form
Increases the value of Kharazim's selected trait by 30%.
Transcendence heals 31 more health.
Iron Fists deals 30% more damage.
Insight restores 4 more mana and reduces his basic ability cooldowns by an additional 0.5 seconds if the quest is complete.

[W] Cleansing Breath
Breath of Heaven cleanses Kharazim of blinds, roots, and slows.

[Passive] Sixth Sense
Every 3rd basic attack against an enemy Hero grants 1 charge of 50 physical armor against the next basic attack by an enemy Hero, storing up to 2 charges.
Being stunned or rooted grants Kharazim 50 physical armor for the duration of the stun or root.



Level 16


[Q] Cleansing Touch
Casting Radiant Dash on an allied Hero grants them Unstoppable for 1 second and 30% additional movement speed for 3 seconds.

[Q] Way of the Hundred Fists
Casting Radiant Dash on an enemy launches a rapid volley of 6 basic attacks, each dealing 45% damage.

[W] Echo of Heaven
Breath of Heaven's healing is reduced by 25%.
Breath of Heaven heals a second time after 3 seconds.

[E] Surging Blows
While Deadly Reach is active, Kharazim lunges forward 0.75 range every time he makes a basic attack if his target is between 2.75 and 3.75 range away.



Level 20


[Active] Epiphany
Activate to restore 33% of Kharazim's maximum mana and all charges of Radiant Dash.

[Active] Enlightenment
Activate to gain 50% of the value of the traits Kharazim did not select for 10 seconds.

[R1] Transgression
Seven Sided Strike hits 4 additional times.

[R2] Peaceful Repose
Divine Palm's cooldown is reduced to 5 seconds if its target does not take fatal damage during its duration.

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