Kharazim by Porco

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Kharazim

By: Porco
Last Updated: Apr 28, 2020
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Kharazim

Rework

This rework gives kharazim some changes : first of all, insight is a new trait, giving stacks that will increase his max health and move speed. Level one is still a choice to improve third basic attack, but now gain an effect upon reaching 100 insight stacks. Mystic ally is now a level one secondary skill, but level one talent (and 40 insight stacks) will give it his effect. A new talent, inna's mantra will improve this mystic ally.
Many talents have been moved and rework.
Level 4 talent is improved upon getting 200 insight stacks.
Sixth sense now grants insight stacks.
All level 20 talents have been reworked.
New level 20 talent : fast as light will make you generate a lot of insight stacks.


STATISTICS
HEALTH 1900 (+4.0%)
REGEN 4.22 (+4.0%)
MANA 490 (+10)
REGEN 2.90 (+0.098)
ATK SPEED 2.00 PER SECOND
DAMAGE 54 (+4.0%)

Combat Trait

1
Insight
Every 3rd Basic Attack deals 25% more damages and grants a stack of Insight and gives 25% increased move speed for 2 seconds.
Every 75 insight stacks increase kharazim maximum health and move speed by 1%, up to 15%.

Primary Abilities

1
Radiant Dash
Mana: 30
Cooldown: 12 seconds
Jump to an allied or enemy unit. Enemies are immediately hit with a Basic Attack.
Stores up to 2 charges.
2
Breath of Heaven
Mana: 65
Cooldown: 10 seconds
Heal nearby Heroes for 276 (+4% per level) and give them 15% Movement Speed for 3 seconds.
3
Deadly Reach
Mana: 50
Cooldown: 10 seconds
Kharazim's next Basic Attack increases his Attack Speed and Attack Range by 100% for 2 seconds.

Secondary Abilities

1
Mystic ally
Cooldown : 45 seconds
Place a mystic Ally that Has 400 (+4% per level) Health and lasts 10 seconds. Kharazim can Radiant Dash to mystic allies.

Heroic Abilities

1
Divine Palm
Mana: 50
Cooldown: 60 seconds
Protect an allied Hero from death, causing them to be healed for 1084 (+4% per level) if they take fatal damage in the next 3 seconds.
2
Seven-Sided Strike
Mana: 77
Cooldown: 50 seconds
Become Invulnerable and strike 7 times over 2 seconds. Each strike hits the highest Health nearby Hero for 7% of their maximum Health.

level 1

level 4

Level 7

Level 13

Level 16

Level 20

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