Ko'Ragh (concept update 1.2) By Ghosthit by ghosthit

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Ko'Ragh (concept update 1.2) By Ghosthit

By: ghosthit
Last Updated: Aug 24, 2016
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Ko'Ragh (concept update 1.2) By Ghosthit

Breaker of magic

Hard hittging melee to range hybrid allows him to keep himself safe as he destroys enemies and empowers allies

Combat Trait

1
Destabilize
Mark an enemy hero with a rune of destabilization for 4 seconds, this rune is activated by the first basic ability that hits that target and blows up dealing 225 additional damage (at level one) to the target, the rune will only blow up once

10 second cooldown
40 mana cost
instant cast

Primary Abilities

1
Caustic energy
Infuse the next swing of Ko'ragh's weapon with unstable energy dealing 200 additional damage (at level one) to the next basic attack to the first ally struck

6 second cooldown
50 mana cost
instant cast
2
Expel Magic
instantly strike a target with a massive blow of magic power dealing 215 damage can be used from range

7 second cooldown
60 mana cost
instant cast
3
Nullification Barrier
For the next 3 seconds 200% of all the damage dealt by Ko'ragh returns to him as a shield

12 second cooldown
100 mana cost
instant cast

Heroic Abilities

1
Suppression field
All heroes in a medium radius around Ko'ragh will take 25% reduced damage for 4 seconds and be unstoppable

80 second cooldown
90 mana cost
instant cast
2
Overflowing energy
Arcane magic radiates out of Ko'ragh's body causing 225 damage a second for all enemies in a small radius for 4 seconds, Ko'ragh suffers 2% of all damage done

90 second cooldown
80 mana cost
instant cast

Talents

Tier 1 talents:

-Block

-Expel fire: Expel magic now deals 50% of its original damage to all targets in a small radius

-Destabilize deals 50% of its original damage to all targets in a small radius

-When destabilize is successfully used all the mana is refunded

Tier 2 talents:

-Expel nature: expel magic deals 50% additional damage over the next 3 seconds (will only effect the main target)

-When caustic energy hits an enemy hero its cooldown is reduced by 3 seconds

-Gathering power

-Basic abilities and Ko'ragh's combat trait when successfully used reduce the cooldown of nullification barrier by 1.0 seconds

Tier 3 talents:

-Expel frost: expel magic now roots the original target for 1.0 seconds

-When nullification barrier ends or is destroyed it blows up dealing 50% of the shield's total value to all targets in a medium radius

-Destabilize's cooldown is reduced by 50%

-Nullification barrier now takes 300% of the damage done and returns it as a shield

Tier 4 talents:

-Suppression Field

-Overflowing Energy

Tier 5 talents:

-Expel fel: expel magic heals Ko'ragh for 35% of the damage done

-Nullification barrier can be placed on other heroes

-Destabilize will now blow up twice when placed onm a target

-Ko'ragh passively takes 10% reduced basic ability damage

Tier 6 talents:

-Expel shadow: expel magic now silences the target for 1.0 seconds

-Destabilize when triggered heals Ko'ragh for 100% of the damage done

-Destabilize deals 100% additional damage when blown up by Ko'ragh

-While nullification barrier is building Ko'ragh's basic abilities deal 15% increased damage

Tier 7 talents:

-Suppression field lasts 2 seconds less but causes all allies to be invulnerable

-Overflowing energy no longer damage ko'ragh

-Nexus frenzy

-Bolt of the storm

Basic characteristics

Basic attack damage: 155

attack speed: one attack every 1.08 seconds

health: 1813

mana: 500

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