Kormac began his military career in service to Westmarch. However, he was conscripted by the Templar Order. However, he was initiated by force. He was chained to a wall by the order's inquisitors and beaten mercilessly. By the third day, he was broken and not entirely sane. Then the real torture started. Kormac was told that he was atoning for his sin-filled past. Now he is unwaveringly loyal.
BY ALL THAT IS HOLY, DO YOU SEE THAT MERCENARY CAMP OVER THERE?
(Just like with my Garrosh concept, only doing unique talents in addition to the abilities.)
Combat Trait
1
Loyalty
Increase health and resource regeneration for Kormac and all nearby enemies by 5% evey 5 seconds.
Level 16: Increase the regeneration to 7%.
Primary Abilities
1
Atonement
Increase Kormac's attack speed by 25% for 5 seconds. All damage dealt heals nearby allies, preferring heroes, for 75% of the damage done. 12 second cooldown.
Level 1: Increase duration to 7 seconds.
Level 16: Increase attack speed bonus to 40%, but lower healing to 40%.
Level 16: Increase healing to 100% of damage dealt.
2
Guardian
Charge to a nearby allied hero, knocking back nearby enemies and doing 50 (+25 per level) damage and healing the ally for 100 (+30 per level). 15 second cooldown.
Level 4: Also grants the ally a shield for 50 (+10 per level).
Level 7: Increases range by 20%
Level 13: Stuns all charged enemies for 1 second, but no longer knocks back.
Level 13: Can now be used against enemy heroes, dealing damage rather than healing.
3
Intervene
Kormac taunts nearby enemies and structures, forcing all minions, mercenaries, and towers to attack him for 5 seconds. Also decreases damage taken by 20% for the duration. 10 second cooldown.
Level 4: Increase damage reduction to 30%.
Level 7: Increase duration to 7 seconds.
Level 13: Now applies a 1 second silence to nearby enemy heroes when activated.
Heroic Abilities
1
Inspiration
Kormac blesses all nearby heroes and mercenaries, granting them a shield for 15% of their life, 15% attack speed, and immunity to crowd control effects for 10 seconds. 60 second cooldown.
Level 20:
GLORIOUS!: Increases the shield and attack speed bonus to 25%, also applies it to minions, and lowers the cooldown to 40 seconds.
2
HOLY ONSLAUGHT!
After 2 seconds, Kormac leaps at his enemy, doing 650 (+75 per level) damage to them and stunning them for 2.5 seconds. 90 second cooldown.
Level 20:
WON'T STAND DOWN!: Increase range by 50% and now does 50% damage as splash damage to all enemy units around the target.
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