Lady Liadrin by Ricodyn

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Lady Liadrin

By: Ricodyn
Last Updated: May 3, 2022
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Lady Liadrin

Blood Matriach of Silvermoon

Lady Liadrin is the matriarch of the Blood Knights, Silvermoon's order of blood elf paladins. Once a high priestess of the Light, Liadrin became disillusioned with her faith after the Scourge invasion of Quel'Thalas, and spent the following years honing her martial prowess. When the naruu M'uru was shipped to Silvermoon by Prince Kael'thas, Liadrin was summoned to partake in a radical idea: the empowerment of Light-wielding warriors by siphoning the captive naaru's holy energies. Contemptuous of the Light's failure to protect her homeland in its hour of greatest need, Liadrin volunteered herself for this notion, and thus became the first of the Blood Knights. Following Kael'thas' betrayal, Liadrin sought redemption for her people, and with the revitalization of the Sunwell, she has rekindled a far more harmonious relationship with the Light.

Combat Trait

1
Seal of the Crusader
When your trigger this Seal's effect, deal x additional Spell damage.
Judgement of the Crusader: Lower the target's Armor by X% for x seconds.
2
Seal of Light
When you trigger this Seal's effect, heal the lowest nearby allied Hero for x.
Judgement of Light: Basic Attacks against the target now heal the attacker for up to y (based on Attack Speed). Judgement of Light expires after z seconds or when a total of q damage is healed.
3
Seal of Justice
When your trigger this Seal's effect, slow the target by X% for x seconds.
Judgement of Justice: Slow the target by Y% for y seconds.

Primary Abilities

1
Crusader Strike
Cooldown: 5 seconds
Charges: 2

Your next Basic Attack triggers your Seal's effect.
2
Judgment
Cooldown: 10 seconds

Judges the targeted Hero dealing x damage and applies a debuff based on your Seal.
3
Consecration
Cooldown: 15 seconds

Consecrate the land beneath you, dealing x damage to enemies and y healing to all allies in the area, every 1 sec for 3 seconds.

Secondary Abilities

1
Templar's Verdict
Spend 3 Holy Power to instantly strike the enemy for x damage.

Heroic Abilities

1
Retribution
Every Basic Attack now triggers your Seal's effect and grants 1 Holy Power. You can store up to 5 Holy Power at one time. Crusader Strike now changes into Templar's Verdict.

Passive: Attack Speed lowered by 100%.
Passive: Basic Attack Damage increased by 50%.
2
Avenger's Shield
Cooldown: 30 seconds

Hurl your shield at an enemy target, dealing x damage and silencing the target for 1 second. The shield then bounces to 2 additional nearby enemies dealing x damage. Gain a Shield that absorbs y damage for every enemy Hero hit.

Passive: Maximum Health and Health Regeneration increased by 25%.
Passive: Gain 15 Armor.
3
Word of Glory
Cooldown: 8 Seconds

Heal target ally for x health.

Passive: Maximum Mana and Mana Regeneration increased by 25%.

Level 1 - Tier 1 - Pick your Trait

Seal of the Crusader
Seal of Light
Seal of Justice

Level 4 - Tier 2 - Pick your Heroic

Retribution
Avenger's Shield
Word of Glory

Level 7 - Tier 3

Long Arm of the Law

  • Judgment now grants you X% movement speed for x seconds.

Divine Protection

  • Cooldown: 30 seconds
  • Activate to gain 50 Armor, reducing damage taken by 50% for 2 seconds.

Eye for an Eye

  • X% of the damage you take while being stunned or rooted is dealt back.

Level 10 - Tier 4

Greater Judgment

  • Your Judgment bounces to a second nearby enemy Hero.

Cleansed Ground

  • Allied Heroes healed by the first tick of your Consecration become Unstoppable for 1.5 second. Additionally, you are Unstoppable while inside your own Consecration.

Level 13 - Tier 5

Seal of Righteousness

  • Triggering your Seal's effect now deals x extra damage to all enemies around you.

Glyph of Consecrator

  • Consecration now moves with you. If you re-activate Consecration while it's still active, it will drop to your current position and remain there for the rest of the duration.

Seal of Command

  • Triggering your Seal's effect against a stunned target now deals a bonus X% of their maximum Health as damage.

Level 16 - Tier 6

Blessing of Might

  • Cooldown: 45 seconds
  • Activate to grant all nearby allies X% increased Spell Power for x sec.

Blessing of Wisdom

  • Cooldown: 45 seconds
  • Activate to grant all nearby allies Y% of their maximum Mana over x sec.

Blessing of Kings

  • Cooldown: 45 seconds
  • Activate to give all nearby allied Heroes a Shield for Z% of their maximum Health for x seconds.

Level 20 - Tier 7

Empowered Seals

  • Pick an additional Seal.

Crusade

  • Cooldown: 60 seconds
  • Activate to increase your attack speed by X% for x seconds.

Grand Crusader

  • Judgment now resets the cooldown on Avenger's Shield.

Divine Purpose

  • Word of Glory doesn't trigger its cooldown if used on a target below Y% health.

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