Lady Vashj by rgg138

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Lady Vashj

By: rgg138
Last Updated: Jan 1, 2017
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Lady Vashj

Your Chapter Title

Talents

Level 1:


1. W-(quest!) Passive: FROST ARROWS regen 1 mana for each enemy hit. Every hero hit by FROST ARROWS gains 5 charges of Icy. Every minion hit gains 1 charge. After collect 500 charges of Icy, FROST ARROWS will deal a bonus of 75 damage.
2. Q-(quest!) every time FORKED LIGHTNING hit an hero enemy, gains 2,5 bonus damage, to a maximum of 100. After complete area increased by 15%.
3. Q -For each enemy hero hit by FORKED LIGHTNING restore 15 mana and heal 40(+4%) healthy
4. D- (quest!) Regen Globes grants 0,5 healthy a second and 0,075 mana a second. Maximum of 10 healthy a second and 1,5 mana a second. When complete increase the healing provide by your trait from 150% to 200%(+4%) of Mana waste.

Level 4:


1. E- at the end of MANA SHIELD, grants 6 charges of Block
2. Z- increase the time unstoppable to 1s and movement speed to 35%
3. ACTIVE- reduce 5% damage receive for each enemy hero close, to a maximum of 25%, over 5

Level 7:


1. Q - reduce CD from 3,5s to 2,75s
2. E- Enemies that attacks you during MANA SHIELD receive 100(+4%) damage and restore 2 mana
3. Q- FORKED LIGHTNING also reduce enemies movement speed by 40% for 1,25s and remove its delay

Level 13:


1. W- Enemies hit by FROST ARROWS is slowed by 5%, stacking to a maximum of 60%, over 2,5s. At the end of the slow, they receive 150(+4%) damage
2. Q- FORKED LIGHTNING increase your attack speed by 5% for each enemy hero hit, to a maximum of 15% over 6s
3. Q- every time FORKED LIGHTNING deals damage to a hero, reduce the CD of FROST ARROWS by 2,5s

Level 16:


1. E- at the end of MANA SHIELD, grants Spell Shield for 15s, reducing ability damage received by 40%
2. Q- Your next FORKED LIGHTNING will deal 3 times its damage. This effect has a 90s CD.
3. W- FROST ARROWS also deal 4% hp of the enemy, but no longer splash damage.

Level 20:


1. R1- TORNADO's movement speed is increase from 60% to 120%. Heroes that is inside TORNADO is slowed by 15%. Increase the time to 25s
2. R2- RAY OF WATER can be channeled forever and don't have CD
3. Z- Reduce cd from 60s to 25s
4. PASSIVE- When you a hero (ally or enemy) dies close to you, regen all your hp and mana
5. TRAIT- MANA HEALER now heal all allies close

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IlikeItFunny (6) | November 23, 2016 3:33pm
You talking so much about healing this and healing there, but what are healed? How this works? Its a automatically aoe-heal around Lady Vashj? Or a random singletargetheal? Theres no informations about this in your concept.
1
[-]
Leidiriv (14) | November 14, 2016 1:42pm
This is literally Carbot's Vashj concept, but very slightly retooled as an Assassin. I mean, I like the concept overall, but give some credit where it's due.
1
[-]
rgg138 (1) | November 14, 2016 2:01pm
only the trait. But you are sure
2
[-]
Lilbitofaith | November 26, 2016 9:02am
I like the concept as well, but yeah, at least in name and 50% of concept, all but the second heroic are Carbots spells with a few tweaks. TY for giving them credit at the top there though. :)
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