Lady Vashj by Lahharl

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Lady Vashj

By: Lahharl
Last Updated: Nov 21, 2017
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Lady Vashj

The naga sea witch

English

Even after being cursed, Lady Vashj's desire for power hasn't subsided and is decided to win the fight in the nexus in order to become even more powerful.

Español

Incluso tras haber sido maldecida, el deseo de poder de Lady Vashj no ha desaparecido y está decidida a ganar la lucha en el nexo para volverse incluso más poderosa

Combat Trait

1
Witch of the sea
English

All of your basic attacks give the objective the "wet" condition for the next 2 seconds. Wet targets recieve an additional 15% damage from your basic attacks.

Español

Todos tus ataques básicos hacen que el objetivo tenga el estado "mojado" durante los siguientes 2 segundos. Los objetivos mojados reciben un 15% mas de daño adicional de tus ataques básicos

Primary Abilities

1
Static Charge
Mana: 45
Cooldown: 8 seconds

English

Throw a lightning to the selected target that will deal 0 (+1000% per level)damage to him and then will zap close enemies prioritizing enemy heroes up to 3 times dealing 80(+4% per level) damage and electrifying them for 2 seconds. If the original target is wet, also deal 160(+4% per level) damage and electrify him, applying the electrified state for 2 seconds.

Español

Lanza un rayo al enemigo seleccionado que le provocará 0 (+1000% por nivel) de daño y luego electrocutará a enemigos cercanos durante 2 segundos, priorizando héroes hasta 3 veces, provocando 80(+4% por nivel) de daño. Si el objetivo original está mojado, también provoca 160(+4% por nivel) de daño y le aplicará el estado electrificado durante 2 segundos.
2
Static Shock
English

(Can only be activated when an electrified enemy is in the casting range of this skill) Make the electric energy within any enemy around you revolt damaging him for 25(+4% per level) for 3 seconds, also slowing them down for 35% for 1 second. If lady Vashj is attacked by them while the effect lasts, renew the slow and damage over time effect. Static charge's cooldown will stop until the initial 3 seconds from static shock pass.

Español

(Sólo puede ser activado cuando un enemigo electrificado está en el rango de casteo de esta habilidad) Haces que la energía eléctrica dentro de cualquier enemigo cercano a ti se revuelva y le dañe 25(+4% por nivel) durante 3 segundos, también ralentizándoles un 35% por 1 segundo. Si lady Vashj es atacada por los enemigos afectados mientras el efecto dura, lo renuevas. El cooldown de carga estática parará durante los 3 segundos iniciales de choque estático.
3
Water Sphere
Mana: 55
Cooldown 10 seconds

English

Throw a slow moving water sphere in a straight line that deals 170(+4% per level) damage and will divide in two new spheres if it hits an enemy hero, applying the wet state on him. The new smaller spheres will then go diagonally from the hero that was hit originally, dissapearing on contact with another enemy hero, dealing 100(+4% per level) damage (won't make targets wet). The spheres will dissapear when colliding with the terrain.

Español

Lanza una esfera de agua lenta que avanzará en línea recta, provocando 170(+4% por nivel) de daño y dividiéndose en 2 nuevas esferas si golpea un héroe enemigo, aplicando el estado mojado en él. Las nuevas esferas más pequeñas se moverán diagonalmente desde el héroe golpeado originalmente, desapareciendo al contacto con otro héroe enemigo, provocando 100(+4% por nivel) de daño (no volverán a los objetivos mojados). Las esferas desaparecerán al contacto con terreno
4
Water Multishot
Mana: 30
Cooldown 6 seconds

English

Throw 3 arrows in a cone in front of you that deal 75% of your basic attack damage. Also apply the wet state.

Español

Lanza 3 flechas en un cono enfrente tuyo que provocan un 75% del daño de tu ataque básico. También aplica el estado mojado.

Heroic Abilities

1
Chain Thunder
Mana: 70
Cooldown: 45 seconds

English

After 1 second cast, throws a powerful thunder that deals 280(+4% per level) damage on a selected target. After the next 1.5 seconds, it will jump to a close wet target with the highest hp, dealing 85(+4% per level) damage. The effect will repeat until it can't find wet enemies close.

Español

Tras 1 segundo de casteo, lanza un poderoso trueno que provoca 280(+4% por nivel) de daño en un objetivo seleccionado. Tras los próximos 1.5 segundos, saltará a un objetivo cercano mojado con la mayor cantidad de vida, provocando 85(+4% por nivel) de daño. El efecto se repetirá hasta que no pueda encontrar enemigos mojados cercanos.
2
Raining dance
Mana: 30
Cooldown: 20 seconds

English

Throw a huge rain on the selected area that lasts for 4 seconds, while inside the rain, enemies will become wet, will have reduced visibility and will be slowed down by a 25%.

Español

Lanza una gran lluvia en el area seleccionada durante 4 segundos, mientras se está dentro de la lluvia, los enemigos se mojarán, tendrán visibilidad reducida y estarán ralentizados un 25%.

Special Mount

1
Serpent's zigzag
Cooldown: 25 seconds

English

Lady Vashj focuses on her movement, travelling on a straight line for the next 2 seconds, becoming unstoppable and increasing its speed by 70%, avoiding any basic attacks for the next 2 seconds.

Español

Lady Vashj se concentra en su movimiento, viajando en línea recta durante los próximos 2 segundos, volviéndose imparable e incrementando su velocidad en un 70%, esquivando cualquier ataque básico durante los próximos 2 segundos.

Stats

HP: 1353
HP regen: whatev
Mana: 500
Mana regen: whatev
Damage: 140.2
Attacks per second: 1.1

Talents

English

Level 1

(Mount) Safe advance
-While you use serpent's zigzag, you are also inmune to abilities.

(W) Regeneration sphere
-Quest: Collect regen orbs to reduce Water sphere's cooldown 0.1 seconds. After gathering 20, you will also recieve 40% of the damage dealt with Water sphere as healing.

(Passive) Water affinity
-Quest: Make 50 enemies wet. After being completed, the bonus from Witch of the sea will increase to a 20% and you will also heal up 8% of the damage dealt from basic attacks.

(Passive) Lightning affinity
-Quest: Every 10 seconds enemies are electrified, you will obtain 2% extra basic attack range. After 120 seconds where enemies are electrified, you will also obtain an extra 20% movement speed when an electrified enemy gets close to you.

Level 4

(Q) Advanced charge
-Static charge will obtain an additional bounce.

(E) Advanced dispersion
-Water multishot will now shoot 4 arrows.

(Passive) Persistent water
-Wet state will now last for 3 seconds.

Level 7
(Active) 30 seconds cooldown. Stealthy refuge
-Activate it to hide for 4 seconds, increasing the damage of your next basic attack a 50%. Any movement 1 second after using this skill will cancel it.

(Mount) Swept
After serpent's zigzag ends, you will turn around and swept with your tail, doing 60(+4% per level) damage and stunning enemies caught in the area for 0.75 seconds.

(Mount) Through every cranny
Now serpent's zigzag will go through walls.

(E) Electrified arrows
Water multishot will apply the wet state but won't reapply it for as long as it lasts, it will instead apply the electrified state. If water multishot lands on a wet target, the arrow's damage will be 95% instead of 75%. The same water multishot can't apply the water state and electrified state to the same target.

Level 10

(R) Chain Thunder

(R) Raining Dance

Level 13

(Q) Static shieldEscudo est

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