Larry by adamtr95

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Larry

By: adamtr95
Last Updated: Mar 9, 2018
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Larry

Blue Collar Terran

All heroes come in all sizes, no matter how small or large. But sometimes, you need a little assistance from good old American-made space technology. That's where Larry and his SCV suit come in. Larry is a veteran in the Terran ranks but leads a normal life aside from participating in daily Korean Starcraft 2 tournaments. His commander, Raynor, has invited him to help out the heroes of the Nexus!

Combat Trait

1
Repair
Target any friendly structure. Larry channels and repairs the structure for a maximum time of 8 seconds, repairing 1% of the structure's health per second. This ability has a 40 second cooldown.

Primary Abilities

1
Infantry Armor
Target any allied Hero and grant them 20 Armor. This armor lasts until they take 20% of their maximum health in damage. This ability can also be cast on structures. Up to 3 Heroes can have armor at the same time.
2
High Velocity Drill
Activate to increase both your attack speed and damage by 70% for 10 seconds. While this bonus is active, your basic attacks deal 35% more damage to Heroes and 20% more to structures.
3
Supply Depot
After a 0.5 second cast, drop a Supply Depot in the target location. Allies can use this Supply Depot to restore 20% of their Health and Mana, while increasing cooldown rates by 20%. Supply Depots have a duration of 15 seconds and can be destroyed. Depots have 1023 health. Has unlimited drop range. Only 1 Supply Depot may exist at any given time and dropping another will destroy the previous one.

Heroic Abilities

1
Orbital Command
Channel and build an Orbital Command center with 3500 health (unlimited duration after 3 seconds. Creating a Orbital Command will grant 3 new active abilities:
Scanner Sweep: Reveal a targeted area for 4 seconds. This ability has 2 charges and unlimited range. 40 second charge cooldown.
Building Armor: Grant an allied Structure 50 Armor for 15 seconds. Cannot be used on core. This ability has unlimited range. 35 second cooldown.
Lift Off: Target any location with friendly vision and allow up to 3 allied Heroes to enter the Orbital Command center. After 10 seconds, the Orbital Command will gain 10 armor and travel to the target location. Orbital Command can be damaged/targeted during flight. Any enemy heroes the center lands on will be knocked back, stunned for 1 second and lose 168 health (+4% per level) This ability has a 65 second cooldown.

Upon destruction, these abilities will be lost and any armor on structures from this ability will be lost. If destroyed during flight, heroes inside lose 10% of their maximum health. Orbital Command has a 110 second cooldown.
2
Worker Rush
Gain 2 extra SCVs. These SCVs do not have any basic abilities and only have the Repair trait. You can switch between each SCV and control them individually or all of them as a whole. The SCVs benefit from High Velocity Drill being activated but damage bonuses are halfed for them.

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