Leah first heroic ability is Damnation.
Leah embrace demonic part of her soul increasing power of her demonic abilities.
Passively she slowly start generate souls to power her trait and she can remain in that state for twice as long.
Upon activation Leah turn in to her demonic form. As a full demon Leah resistance to damage grow to 20% and all her skills are empowered.
Kick is turn in to Tailwhip. That send people 20% further and if collided with terrain or structure stun them for additional second.
Scream of the damned now also apply slow to all enemies that remain in it adrate of 1% lower movement speed for every second to max of 10%.
Impale heal Leah for the amount of damage deal.
Also activating her trait in the demonic form start burning souls ad rate 5 per second and restore Leah health and mana ad rate 1% per second.
Leah can remain in her Demonic form for 25 second.
After reaching level 20 Leah can choose talent Sins of the Father. That will permanently transform her into the demon.
Meesa thinkn you be readin this in mi voice!
When i understand it right, the ultimates are decisions, which form is stronger. That just sounds like many talents.
Also Leah loosing her trait, when she choosing SALVATION. So she loosing her personal gameplay and strenght with this decision. I dont like this. Maybe you have some different ideas? Maybe one real ultimate in each form?
It start to healing her.
I want this to reflex her story, so I do not have any other option.
Source found under the Title "In-Game" section of this site: http://diablo.wikia.com/wiki/Leah
"Leah appears as a follower of sorts in Diablo III, following the hero during several plot-relevant quests. She is armed with a bow and will engage enemies with it, dealing little damage, but being able to draw away their attention, buying the player time. Since she is marked as a quest NPC, Leah has no Life bar and cannot be killed, although some non-damaging effects will still be able to put her out of combat for a short time. As of the second half of Act II, she is no longer able to fight alongside the player."
However, if we read the next section on this site called "Personality and Traits", we can also read this:
"eah was a kind soul[3] and arguably a sensitive one as well.[4] She tended to see the good in people and be hopeful. While versed in Horadric lore, she was something of a skeptic.[3] She initially loved traveling and seeing the world, but as Sanctuary became more dangerous, it lost its allure. In part because of this, she had aspirations to open her own inn.[6]
In terms of ability, Leah was able to competently wield a bow and had inherited powers from Adria (and, most likely, Diablo). These included prophecy/foresight and a degree of magical ability.[4] However, it wasn't until she was reunited with her mother that she was able to wield these abilities at will to a certain extent. Said abilities were strong enough to give Maghda pause, destroy the gates of Caldeum, and contain the Evils within the Black Soulstone.[13][1] Tyrael noted that Leah was not a scholar, nor was she a great mage, but she was nonetheless committed to the road ahead, and refused to take the easy path. Tal Rasha had once said of mortals that "we cannot always change the future, but we can fight to guide it. In doing so, even if we fail, we will have set a path for others to follow." In Tyrael's mind, there was no better example of this wisdom than Leah.[8]"
In short, this means that she could be played as a Witch and, from her father, Aidan (A.K.A. possessed soul from Diablo A.K.A. Dark Wanderer), we could also include some sort of a wannabe Warrior role on her toolkit. Yet, I don't see the Warrior class in that hero concept of Leah for the moment.