Ideas for talents to mimic runes from D3 and alter your abilities to frost/fire/lightning/arcane. Each tier wold be assigned to one ability so you would have to choose how to alter your basic abilities, with one or 2 extra talents on each tier if you want to keep your basic abilities as they are.
Level 4-Magic Missile(auto attack) Talents
Split-Your auto attacks split to hit 3 targets for reduced damage. (you still only gain one stack of Arcane Dynamo)
Conflagrate-Your auto attacks deal additional damage over time
Glacial Spike-When at 5 Arcane Dynamo stacks your auto attacks deal splash damage and slow by 20%
Level 7-Wave of Force Talents
Frost Nova-Your Wave of Force deals reduced damage and roots enemies instead of pushing them back.
Heat Wave-Your Wave of Force deals increased damage and no longer pushes enemies.
Static Pulse-Your Wave of Force restores mana for each enemy hit and no longer pushes enemies back.
Level 13-Arcane Orb Talents
Spark-Your Arcane Orb now targets an area instead of traveling forward.
Frozen Orb-Your Arcane Orb no longer explodes when it hits an enemy hero but shoots icicles around it as it travels forward, icicles do light damage and slow enemies.
Scorch-Your Arcane Orb no longer explodes when it hits an enemy hero but leaves a fire trail behind it that deals damage every second to enemies.
Level 16
Thunder Crash-Your Meteor no longer leaves burning ground and no longer has a delay before impact.
Comet-Your Meteor leaves frozen ground that slows enemies instead of damaging them.
Star Pact-Can hold 2 charges of Meteor. Meteor no longer leaves burning ground.
Level 20
Arcane Hydra-Your hydra's attacks deal increased damage and splash.
Point of No Return-Enemies that enter or exit your Slow Time are stunned for 2 seconds. This can only occur once per enemy.
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