Heal the target ally for 120 and generate 1 holy power
Maximum of 3 holy power can be stored. Does not decay over time
Primary Abilities
1
Blade of Justice
Mana: 50
Cooldown: 6 seconds
Dash forwards, slicing in a wide arc dealing 165 damage. Each hero damaged reduces the cooldown by 0.5 seconds. Generates 1 holy power if at least 1 target is hit
2
Templar's Verdict
Mana: 65
Cooldown: 2 seconds
Consume holy power to strike the target for 100 per power spent, and heal for 50% of the damage dealt
3
Divine Steed
Mana: 80
Cooldown: 20 seconds
Instantly summon your mount, and become immune to dismounting effects for 3 seconds. Attacking or using an ability will dismount you
Liadrin's mount speed is passively 10% faster than normal heroes
Heroic Abilities
1
Avenging Wrath
Mana: 85
Cooldown: 80 seconds
Templar's Verdict does not cost holy power for 8 seconds. During Avenging Wrath all healing is doubled
2
Retribution Aura
Mana: 80
Cooldown: 80 seconds
When activated, cause all nearby allies to reflect 25% of the damage dealt to them for 4 seconds. Each holy power spent increases the duration by 0.5 seconds
level 1
Seal of Justice: Basic attacks slow enemies by 20%
Seal of Blood: Basic attacks deal 20% increased damage at the cost of health
Seal of Light: Basic attacks restore 1% health and 0.5% mana
level 4
Glorious Steed: Divine steed consumes holy power, increasing the mount speed by 10% per holy power spent
Blazing Steed: Divine steed leaves a trail of fire, damaging all enemies who stand in it
Holy Order: Quest: generate 50 holy powers. Reward: increase holy power cap to 4
Blinding Flash: Flash of light can now be used on enemies, blinding them for 4 seconds instead
level 7
Blessing of Freedom: Divine Steed frees you of all slow and root effects
Blessing of protection: Make target ally unstoppable for 1 second
Reckoning: After dealing damage with blade of justice, your next basic attack will strike 2 times
Hammer of Wrath: Strike a target for 450 damage, only usable on targets at less than 20% health
level 13
Sacred Shield: Dropping below 35% health grants a shield for 20% of your maximum health for 4 seconds. While the shield persists, all healing received is increased by 25%
Templar's grace: Templar's verdict refunds 1 holy power if cast with 3 powers.
Pursuit of justice: Blade of Justice increases movement speed by 20% for 2 seconds
level 16
Divine Storm: Templar's verdict splashes for 50% damage in an area, this does not generate additional healing
Devastation: Blade of Justice generates additional 1 holy power per hero hit
Light's blade: Every 3rd basic attack deals 5% of the targets maximum HP and generates 1 holy power
Infused Power: Flash of Light heals 20% more per holy power currently stored
level 20
Argent Crusader: During avenging wrath, all selfhealing also heals nearby allies, spread evenly among them
Eye for an Eye: Retribution aura reflection increased to 50% of damage recieved
Lay on hands: Heal target ally for 100% of your current health
Divine intervention: Sacrifice your life to save an ally, making them invulnerable for 5 seconds, at the end of which they will be teleported to the nexus and restored to full health
HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments