Lilith by Lillmy

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Lilith

By: Lillmy
Last Updated: May 23, 2021
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Lilith

Queen of the Succubi

FAILED CONCEPT


I started working on this Lilith concept when she was revealed, sadly I lost interest in it quickly as I realised that I had no idea what talents to give her. After trying to think of something, I ended up abandoning this concept. I hope this rough concept can help someone get inspiration from the character, the abilities or anything, for their future uploads.

By three they come. By three, thy way opens. By the blood of the willing, we call thee home. Hail, Daughter of Hatred. Creator of Sanctuary. Hail...Lilith.




Lilith is a Melee Assassin that excels at forcing enemies into awkward positions and then deal devastating damage the more enemies she catches.

Combat Trait

1
Demon's Kiss
Dealing damage to an enemy will apply Demon's Kiss to them for 4 seconds.

Each stack of Demon's Kiss slows enemies by 2%. Can stack up to 10 times.

If an enemy reaches 10 stacks of Demon's Kiss, they are charmed for 1 second and will walk towards Lilith.

Stacks are removed and can start stacking again after the charm ends.

Primary Abilities

1
Pulsing Darkness
Cost: 50 Mana
Cooldown: 6 Seconds
Radius: 4


After 1 seconds, release a blast of shadow powers around yourself, dealing 120(+4% per level) damage. If you hit an enemy Hero, another blast is released after 1 second.

The second blast's damage is increased by 50% for every Hero hit by the first blast beyond the first.
2
Blood Wall
Cost: 8% of Current Health
Cooldown: 1.5 Seconds
Range: 5
Size: 4 x 1

Vector Targeting

After 0.5 seconds, a wall of blood erupts at the targeted location, dealing 80(+4% per level) damage to enemies hit. The wall remains for 4 seconds aftewards, slowing enemies by 40% and dealing 40(+4% per level) damage every 0.5 seconds to enemies who still remain in the area.
3
Blood Rush
Cost: 50 Mana
Cooldown: 12 Seconds
Range: 6
Burst Radius: 3.5


Release a burst of blood around yourself that deals 140(+4% per leveL) damage and leap forward. When you reach the end point, release a burst of blood around yourself again that deals 140(+4% per level) damage.

If you hit an enemy Hero with the second burst, you may recast this again within 3 seconds to repeat the same process, but back to the original casting point.

Heroic Abilities

1
Pillars of Sanctuary
Cost: 70 Mana
Cast Cooldown: 2 Seconds
Maximum Charges: 3
Pillar Recharge Cooldown: 40 Seconds
Range: 20

Summon an impassable pillar at the targeted location that lasts for 10 seconds. Pillars deals 25(+4% per level) damage every 0.5 seconds to nearby enemies.

If there are multiple pillars activate at the same time, they link togheter and create a barrier between them. The barrier deals 25(+4 per level) damage every 0.5 seconds to enemies that touch it, enemeies are also slowed by 50% for 1 second.

Pillar Shape: Circle
Pillar Radius: 2
Pillar Aura Radius: 4.5
Barrier Width: 1
2
Grasp of Death
Cost: 80 Mana
Cooldown: 100 seconds
Radius: 6


Unleash a veil of bloody weaving in a large area around you, dealing 200(+4% per level) damage to enemies hit and after 0.5 second pull the weaving back to you, pulling all enemies in that remain in the area towards you, dealing 200(+4% per level) damage. Enemies are stunned for the duration they are being pulled.

Your Chapter Title

Tier 1


Blood Siphon (Q)


Heal for 20% of damage dealt. Each enemy hero hit by Pulsing Darkness increases Lilith's movement speed by 5% for 3 seconds, stacking up to 5 times.


_______ (E)


Hitting an enemy with Blood Rush restores 30(+4% per level) health to you, this is increased to 70(+4% per level) healing against heroes.

Leeching Love (Trait)


Whenever an enemy is charmed by Demon's Kiss, restore 200(+4% per level) health and gain 10 armor for 3 seconds.

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