An aggressive single-target melee assassin who prepares heroes for blood sacrifice.
Lilith is a hero of both subtlety and cruelty. She can hound a foe endlessly, chipping down at their health, before creating a gap at a moment's notice. In addition, her E ability,
Blood Ritual, allows her to prep an enemy for high damage, which also sustains Lilith's health.
Strengths
- Single target damage
- Low cooldowns
- Burst damage mitigation
Weaknesses
- Short range
- Telegraphed abilities
- Situational mobility
Attack Type: Melee (lunge)
Attack Speed: 1.15
Attack Range: 1.25 (2.5)
Attack Damage: 99
Health: 1968
Health Regen: 4.1015
Resource: None (Subject to change.)
This hero concept was a bottom-up design. Initially starting out as just a trait and a Q ability, but quickly adding in a "Needle" mechanic that required players to set up a secondary target for potential damage. After adding in an ability that allowed the hero to survive difficult encounters and buy time, I knew I needed a very specific kind of character to fit the mold. While I considered many, the final three candidates were...
- Lilith
- A Vulpera (Meerah?)
- Broodmother Shu'malis
In the end, Lilith's iconic nature and the flavor of Lilith as a "blood sacrifice" assassin played well together, with the added benefit of her Q ability being canon to her boss fight.
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments