LEVEL 1
- Hardened Carapace: Quest(!) Gathering a Regeneration Globe gives you permanent 0.5 Physical Armor, reducing Hero Basic Attack damage taken by 0.5%, up to 15 Physical Armor. Reward(!) After gathering 30 Regeneration Globe, you also gain permanent 15 Spell Armor.
- Tissue Regeneration: Regeneration Globes and Healing Fountains heals you instantly. Additionally, excess healing from those sources will instead become Shield which lasts indefinitely (works even in maximum Health). The maximum value of the Shield is 50% of maximum Health.
- Barter With Ling: Killing a Minion grants a stack of Bribe, and killing Heroes grants 10 stacks of Bribe. Use 10 stacks to Bribe a Mercenary, instantly defeating them. Does not work on Bosses. Maximum of 40 stacks.
LEVEL 4
- Metabolic Boost: Increases Speedling's movespeed bonus to 50% and enables you to walk pass through units.
- Melee Attack Upgrade: Quest(!) Basic Attacks against Heroes increases your Basic Attack Damage by 0.25, up to 25 Attack Damage. Reward(!) Upon reaching 100 stacks, permanently gain 25 additional Attack Damage.
- Burrowsense: While Burrowed, you will reveal enemy Heroes'
position around you in a large area (even Stealthed and Unrevealable), but it will not reveal the Heroes itself. (They are marked with
[!] in the fog of war).
LEVEL 7
- High Jump: Leap can go over walls and terrain. Killing enemies with Leap refreshes its cooldown.
- Adrenal Overload: Increase Adrenal Glands' Attack Speed bonus to 50% and duration to 5 seconds. Additionally, every 3rd Attack while this skill is active, you will deal 120+4% extra Physical Damage to targeted enemy. Deals 40% reduced damage on Swarmling Strain.
- Leeching Talons: Basic Attack heals for 30% of the damage dealt for every target hit.
LEVEL 10
- Raptor Strain: See above.
- Swarmling Strain: See above.
LEVEL 13
- Hyper Reflexes: While Adrenal Glands is active, you evade up to 4 enemy Basic Attacks for its duration.
- Tunnel Drive: You can move while Burrowed for 50% of your movement speed.
- Posthumous Mitosis: You spawn 2 Broodlings on death. Broodlings deal 62+4% damage every second and lasts for 4 seconds. Deals 40% reduced damage on Swarmling Strain, but spawns 2 Broodlings for each Lings.
LEVEL 16
- Shredding Claws: Basic Attacks and Leap lowers target Armor by 2% for 2 seconds, causing them to take 2% increased damage. Stacks up to 10 times. Basic Attacking and using Leap will refresh its duration.
- Zerg Stalker: Using Basic Attack out of bushes and vents will cause you to jump to target, dealing extra 190+4% Physical Damage and stuns the target for 0.5 seconds. A target cannot be stunned more than once in 5 seconds. This skill has 2 seconds cooldown. Deals 40% reduced damage on Swarmling Strain.
- Deep Wound: Leap causes your target to bleed, dealing 7% of target maximum Health as Damage over 2 seconds and slows them by 20% for the duration. Deals 40% reduced damage on Swarmling Strain.
LEVEL 20
- Alpha Raptor: Further increases your maximum Health and Base Attack Damage by an additional 50% and enables you to walk through walls and terrain by jumping over them.
- Mega Swarmling: Spawns an additional Ling, but further decrease
each Ling's Base Attack, Leap Damage, and any Talent Damage bonus by additional 15% and your maximum Health is reduced by an additional 10%.
- Zergling Rising: You passively spawn 5 Zerglings alongside each of your Minion wave every time they spawn. They deal 15+4% damage and have 60 +4% Health each.
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