Melee Warrior (Difficulty Level: Medium)
Lorath Nahr is a member of the newly-reformed Horadrim and the leader of the Westmarch's defending forces.
Base Stats
Health 2582
Health Regen 5.36
Energy 500
Energy Regen 3
Speed 4.3984
Attack Speed 1
Attack Range 2
Attack Damage 99
Stats per level
Max Health 4%
Health Regen 4%
Combat Trait
1
Sturdy Defense
20 seconds cooldown
When activated, all Lorath Nahr's taken damage is reduced by 50% for 3 seconds. The other 50% is staggered and dealt over 10 seconds.
Primary Abilities
1
Onslaught
12 seconds cooldown 75 mana cost
Engages the targeted unit dealing 131 damage and stuns it for 0,75 sec. Knocks back enemy units behind the target and dealing 50% damage to them.
2
Tearing Cut
9 seconds cooldown 75 mana cost
Swings your weapon on a wide area in front of you. Dealing 112 damage instantly and lets enemies bleed for 4 seconds for the same amount of damage. Bleeding Enemies have reduced movement speed by 15%.
3
Protecting Shout
12 seconds cooldown 55 mana cost
Reduces incoming damage from auto attacks by 75% for 5 seconds. Affects all friendly heroes in reach.
Reduces incoming skill damage twice by 75%. Affects only Lorath Nahr.
Heroic Abilities
1
Armor Aura
100 seconds cooldown 100 mana cost
Gives additional armor to nearby friendly units by giving them a shield of 20% of their max life as they come close to Lorath Nahr.
Lorath Nahr himself is not affected by armor aura.
Lasts 6 seconds
2
Westmarch's Frenzy
100 seconds cooldown 65 mana cost
Gain Westmarch's Frenzy for 9 seconds. Attack speed is increased by 40%. Auto attacks refresh your life by 20% of caused damage. Skill damage produces a shild for 30% of caused damage. Activating Westmarch's Frenzy will stop all rooting from him.
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