Lt. Morales by hellobg

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Lt. Morales

By: hellobg
Last Updated: Mar 10, 2019
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Lt. Morales

Lt. Morales is a dedicated support that heals a single ally near her. She shields allies and knocks back enemies.

A Rework Concept for Lt. Morales, with the current usage of energy.

Combat Trait

1
Caduceus Reactor
After 2.5 seconds of taking no damage, Lt. Morales heals herself for 3% of her Maximum Health.

Passive: When Healing Beam is active, Lt. Morales is healed for 15% of the healing amount and Caduceus Reactor is disabled during that time.

Primary Abilities

1
Healing Beam
Energy 6 / Cooldown: 0.5 second
Heal target ally for 168 health per second as long as they are in range. After not channeling Healing Beam for 2 seconds, regenerate 6 Energy per second.
Reactivate to switch targets. Self-cast or activate your Trait to cancel the channel.
2
Safeguard
Cooldown: 11 seconds
Grant target ally Hero 25 Armor for 3 seconds.
3
Displacement Grenade
Cooldown: 12 seconds
Fire a grenade that can be manually detonated, dealing 205 damage to nearby enemies and knocking them away.

Basic Information

Health:
1487
Health Regen:
3.2187
Resource:
100 Energy
Attack Speed:
1
Attack Range:
6.5
Attack Damage
86

Tier 1

Life Support
? Quest: Prevent damage from Heroic Sources using Safeguard.
? Reward: After preventing damage 75 times, Safeguard Armor increased from 25 to 30.
? Reward: After preventing damage 200 times, Safeguard gains a secondary charge.

Intensive Care
? Quest: Collect 25 Regeneration Globe.
? Reward: After collecting 15 Regeneration Globes, When above 75 energy, Healing Beam also grants Shield equal to 1% of the target's Maximum Health, stacking up to 8%.
? Reward: After collecting 25 Regeneration Globes, Healing Beam energy cost reduced by 1 above 75 energy.

Combat Medic
? Quest: Basic Attack enemy Heroes 100 times.
? Reward: Displacement Grenade radius increased by 25% and its cooldown reduced by 4 seconds.
Passive: Basic Attack Speed increased by 15%.

Tier 2

Physical Therapy
Safeguard removes all Slows from its target and for 0.75 second after, Safeguard cooldown reduced by 3 seconds if successfully removing a Slow.

Vanadium Plating
Allies with Safeguard that has been stunned or rooted, while Healing Beam is active on them pauses the duration of Safeguard.

Prolonged Safeguard
Safeguard duration is increased by 0.75 second for each enemy Heroes hit by Displacement Grenade.

Bioshield
Cooldown: 30 seconds
Active: Activate to remove Safeguard from Allies, as well as removing Stuns, Roots and Silences, successfully removing them, also grants the targets Shield equal to 15% of their Maximum Health.

Tier 3

Trauma Trigger
While below 50% Health, Caduceus Reactor triggers immediately and persists regardless of damage taken for 5 seconds.

Preventative Care
Casting Safeguard also slows nearby enemy Heroes from the target by 20% for 2 seconds.

Blast Shield
Heroes hit by Displacement Grenade generate 2 Energy and grant Lt. Morales a Shield equal to 6% of her maximum Health, stacking up to 5 times.

Tier 4

Medivac
Cooldown: 60 / 3.5 seconds
Target a location for a Medivac transport. For up to 10 seconds before takeoff, allies can right-click to enter the Medivac. Medivac heals nearby allies for 96 health per second while it is active.

// Changes \\
Range reduced from 11 to 100 to 11 to 70
Health increased from 955.8 to 1052

Stim Drone
Cooldown: 90 seconds
Grant an allied Hero 20% Attack Speed and 15% Movement Speed, Attack Speed stacks up to 75% and lasts for 8 seconds, duration is increased by 1.25 second per application, 3 charges.

Tier 5

Cellular Reactor
Cooldown: 5 seconds
Active: Activate to activate Caduceus Reactor, regardless of damage taken but drains 7 energy per second.

System Shock
Heroes hit by Displacement Grenade deal 30% less damage for 4 seconds.

Second Opinion
Displacement Grenade gains a charge upon hitting two enemy Heroes.

Couples Therapy
Healing Beam healing for Lt. Morales increased to 25%.

Tier 6

Reinforcements
Active: Activate to call a Medivac Dropship at your Altar for your allies. After 10 seconds, or when the ability is activated again, the Medivac will travel to the original cast location to unload its passengers. Cooldown is shared by Medivac Dropship.
Does not require the Medivac Dropship talent.

Extended Care
Healing Beam range increased by 15%.

Infused Grenade
Detonating Displacement Grenade early deals 30% more damage.

Tier 7

Hyper-activity
Stim Drone charges increased by 2 and its cooldown reduced by 40 seconds.

Med-bay
Morales no longer enters the Medivac after the channel finishes, she gains 30 Armor afterwards for 2 seconds, Medivac also lasts for 2 seconds longer.

Caduceus Reactor 2.0
Caduceus Reactor healing increased from 3% to 4% and its cooldown is reduced by 1 second.

Intensive Care
Allies that are healed by Healing Beam while they are below 20% Maximum Health, grants them 10 Armor from Healing Beam, lasts until they're above 20% Maximum Health.

First Responder
While above 70 Energy, Healing Beam's healing is increased by 25%.

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