Maar by Variations

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Maar

By: Variations
Last Updated: Aug 12, 2018
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Maar

Hybrid Dominator

Maar, one of the first successfully completed Hybrid abominations that was released into the galaxy. He was planted on the archive world of Zhakul to hide it's secrets of the universe forever. However having to deal with Zeratul on Zhakul and losing, Maar disappeared into the stars seeking higher power for himself.


Stats

Auto Attack Damage: 107
Auto Attack Speed: 0.89
Auto Attack Range: 3


Health: 2722

Combat Trait

1
Psionic Siphon
(AoE Activatable) 25 Second CD: Activate to Siphon Enemy Heroes Souls. Each Hero in Psionic Siphons Aura Grants Maar 5 Armor and causes Maar to heal for 2% of his Max Health per second. Lasts for 4 Seconds.
AoE Radius: 5

Primary Abilities

1
Graviton Prison
[11 Second CD](60 Mana): Target an Enemy Hero, Lifting and Trapping them in a Stasis effect for 1.5 Seconds. Enemies trapped in Graviton Prison cannot be Targeted, but will be dealt 175 Damage while trapped.
Range 5
2
Plasma Blast
[7 Second CD](30 Mana): Channel a Ball of Plasma for 0.25 Seconds and Launch it at the Target Area dealing 160 Damage. Enemies hit near the Center of Plasma Blast are slowed by 25% for 3 seconds.
Range: 5
AoE Radius: 1.5
Inner circler Radius: 0.75
3
Psionic Shift
[15 Sec CD] (40 Mana): Maar Dashes/Phases Forward Through Heroes and Structures. Damaging Enemies Along the way for 60 Damage. Enemies hit at the End of Phase Shift have their movement speed reduced by 20% for 2 seconds.
Range: 6

Heroic Abilities

1
Psionic Shockwave
[8 Sec CD](45 Mana): Knock Enemies around Maar back, dealing 98 damage and Stunning them for 0.25 seconds.
Radius Range: 4
Knockback distance: 1.75
2
Power of the Preservers
[80 Second CD] (100 Mana): Spawns 3 Prison Crystals in an AoE Triangle shape around Maar. Allies within the Area gain 5 armor 5% attack speed and 5% spell power for each Crystal on the field. Crystals have 750 Health and last for 10 Seconds.
AoE Radius: 7

Talents

Level 1:


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