5.50 RANGED 1.50 ATTACK PER SEC 181.1 DMG THROW TYPE ATTACK. CAN BE AVOIDED. AFFECTS AREA
2 MELEE 1 ATTACK PER SEC 98.2 DMG SPRAY TYPE ATTACK. AFFECTS AREA
THE GOBLIN SAPPERS ARE A DOUBLE EDGED SWORD TYPE OF HERO
WITH GREAT SACRIFICE COMES GREATER DESTRUCTION
THEY DON'T DIE NORMALLY WHEN REACHED 50% HEALTH OR LOWER ONE BROTHER DIES AND GIVES 50% EXP TO ENEMIES. DEATH TIMER HALF
Combat Trait
1
SHORT FUSE
ABILITIES HAS A 10% CHANCE TO MISFIRE HITTING WRONG TARGETS OR DMGING YOU
Primary Abilities
1
EZ-THRO DYNAMITES
HAS 3 CHARGES. THROW A STICK OF DYNAMITE TO AN AREA EXPLODES FOR 422.2 DMG AFTER 1 SEC. CAN DMG ALLIES AND ENEMIES
COOLDOWN 6 SEC
0.5 SEC BETWEEN CHARGES
2
GOBLIN LANDMINES
HAS 2 CHARGES. THROW A LANDMINE TO AN AREA ARMS AFTER 1 SEC BECOMING INVISIBLE. DEALS 311.5 DMG AND STUNS FOR 1 SEC. CAN DMG ALLIES
COOLDOWN 8
1 SEC BETWEEN CHARGES
3
BOOM!!!!!!
SACRIFICE 20% HEALTH AND EXPLODE ON YOU'RE SELF PUSHING ALL ALLIES AND ENEMIES AWAY DEALING 500.1 DMG
COOLDOWN 15
Heroic Abilities
1
RAD ROCKET
MOUNT AN UNCONTROLLABLE ROCKET WHICH BECOMES UNTARGETABLE . ROCKET DEALS 200 DMG TO ALL ENEMIES AND ALLIES IT PASSES BY AFTER 10 SEC OF THIS.
EXPLODE DEALING 1000 DMG TO ALL ENEMIES. LOSE 10% HEALTH FOR EACH ENEMY DMGED
COOLDOWN 60
2
UNTESTED NUKE
PLACE A NUKE IN A CART AND PUSH IT DOWN A PATH. EXPLODES IF DESTROYED HAS 3 HIT HEALTH. DEALS 1500 DMG TO ALL. DEALS 100 DMG TO ENEMIES IN CART PATH.
COOLDOWN 100
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