when ever Summoning Ritual is cast, Maghda will gain a forcefield that last as long as berserker thrall is in play. The forcefield reduces damage taken from basic attack by 50%. 30 sec cooldown
Primary Abilities
1
Punish/Moth Dust
mana:40 cooldown: 8s
sends a slow moving ball of moths to target damaging 10-15 per sec to enemy units in it aoe. upon taking damage lays a stationary moth dust that deals 20-30dmg/s where you stands if its not on cooldown.
2
Summoning Ritual
Mana: 65 cooldown: 20
summon a Berserker thrall that Guards you for 15s. attack for 32 per sec.
3
Teleport
same as blink
Heroic Abilities
1
Masters Call
maghda changes place with belial for 10. Belial basic attack is Fly swarms that leaves a trail and explode on impact to target. his Q is a dash to target location. Belial periodically summons berserker thralls/snakeman or women to fight at his side.
2
Its just water I swear.
huge acid rain drop fall from the sky damaging enemys in a large radius(like in diablo when he sticks his hand in the ground)
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