Magna Aegwynn by Sorow

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Magna Aegwynn

By: Sorow
Last Updated: Nov 15, 2016
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Magna Aegwynn

Guardian of Tirisfal

Hello
First i should say this concept is not a new output but it's new in Heroes of the Storm and i would like to Play with this Style.
Mages can use 3 tipe of magic arcane fire frost we have very powerful mages in blizzard but they use one of spell tipes at a time not all of them but one kind of mages can use all tipe of magic at once GUARDIANS , we have Medivh in game then i find another powerful guardian for this spells,
It's Like Kael'thas in Warcraft 3 DotA map but spells is not same.

All the numbers is up to designers but i write for example. Let's Start.

Note: Global Cooldown mean is not normal cooldown
example: when your spells have global cooldown you can not use 2 spell's in 0.1sec sec you should use one of them and after 0.5-0.7sec you can use another one but if you can cast your spells without Global Cooldown you can use all of your spells in 0.1sec is up to your hand speed

Note: Trait [D] spell should have and icon for show to player what magic word is active
like this one but not Exactly this
https://hydra-media.cursecdn.com/dota2.gamepedia.com/d/d4/Invoke_icon.png?version=0d11b893d3ec82ba77086e331891e17b

Combat Trait

1
Magic Words
You can cast your Arcane Magic, Fire Magic, Frost Magic without global cooldown.

Primary Abilities

1
Arcane Magic
Create an arcane word to make spells and grant attack speed 3% per stack up to 9%.
2
Fire Magic
Create a fire word to make spells and grant attack damage 3% per stack up to 9%.
3
Frost Magic
Create a frost word to make spells and movement speed 3% per stack up to 9%.

Secondary Abilities

1
Mark of Aluneth
Magics : Arcane , Arcane , Arcane
Cooldown : 7 sec
Mana Cost : 70
Create a rune around the target, inflicting 222 damage over 5 sec.
2
Disarm
Magics : Arcane , Arcane , Fire
Cooldown : 15 sec
Mana Cost : 65
Disarm an enemy, forcing it to stop wielding its weapon for 2 sec.
3
Invisible
Magics : Arcane , Arcane , Frost
Cooldown : 10 sec
Mana Cost : 35
Make you invisible and grant you 20% movement speed for 4 sec.
4
Dragon's Breath
Magics : Fire , Fire , Fire
Cooldown : 15 sec
Mana cost : 65
Targets in a cone in front of you are Disoriented for 1.2 sec.Any direct damaging attack will revive targets.
5
Fire Blast
Magics : Fire , Fire , Arcane
Cooldown : 7 sec
Mana cost : 70
Inflicts 222 damage to an enemy.
6
Blink
Magics : Fire , Fire , Frost
Cooldown : 10 sec
Mana cost : 35
Teleports you forward, and frees you from Roots.
7
Frozen Orb
Magics : Frost , Frost , Frost
Cooldown : 15 sec
Mana cost : 70
Launches an orb of swirling ice forward which damage deals to all enemies it passes through.
8
Ice Barrier
Magics : Frost , Frost , Arcane
Cooldown : 12 sec
Mana cost : 35
Shields you for 5 sec,absorbing 15% of your maximum health.
9
Frost Nova
Magics : Frost , Frost , Fire
Cooldown : 7 sec
Mana cost : 65
Root all nearby enemies for 1.5 sec.
10
Mirror Image
Magics : Arcane , Fire , Frost
Cooldown : 35 sec
Mana cost : 50
Create 3 Mirror Images that deal 30% of your damage and slow enemy target 20% for 1 sec and have 50% of your current Health. Images last up to 6 seconds.

Heroic Abilities

1
Guardian Book
(you have this spell at start)
Cooldown : 10sec
Combines the three Magic Words to create spells.The order the magic words were cast makes a difference.
You can have 1 spell in your book (Key=1)

Talents ( Just Important )

LVL 10
R- Magic Maker
You can have 1 additional Spell in your book (2 spell key=1 & 2)

LVL 20
R- Great Book
You can have 1 additional Spell in your book (3 spell key=1 , 2 & 3) but Increase cooldown of your guardian book by 10 sec.

D- Master of Magics
You can cast your book spells without global cooldown.

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