Maiev Shadowsong by Helades

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Maiev Shadowsong

By: Helades
Last Updated: Jan 12, 2017
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Maiev Shadowsong

Leader of the Watchers

Attributes:

Health: 1550 (+4% level)
Mana: 550 (+4% level)
Health regeneration: 3 (+4% level)
Mana regeneration: 4 (+4% level)
Attack damage: 138 (+4% level)
Attack speed: 1.4
Movement speed: 4.5

Combat Trait

1
Justice from behind
Your basic attacks deal 150% damage to enemies who are hit from the back.

Primary Abilities

1
Warden's leap
Cooldown: 8 seconds. Mana: 40.

Teleport into the back of an enemy and hit him with a basic attack.
2
Shadow evasion
Cooldown: 12 seconds. Mana: 60.

Evade all incoming basic attacks for 2 seconds and gain 15% movement speed for the duration.
3
Blade throw
Cooldown: 6 seconds. Mana: 25.

Throw a blade to an enemy, dealing 110 (4% level) damage and slowing him a 15% for 1 second. This counts like a basic attack.

Heroic Abilities

1
Moon sword mastery
Cooldown: 30 seconds.

Pasive: your next basic attack deals a critical strike against an enemy hero that deals 250% of its normal damage. This cooldown is reduced by 1 second everytime you hit an enemy hero with a basic attack.
2
Seal of closure
Cooldown: 60 seconds. Mana: 75.

After 0,5 seconds, put an enemy into stasis for 4 seconds.

Level 1 Talents

[Pasive] Seasoned marksman.
? Quest: Every Minion killed near you grants 0.2 Attack Damage, and Takedowns grant 0.5 Attack Damage.
? Reward: Upon gaining 40 bonus Attack Damage, you can also activate Seasoned Marksman to increase your Attack Speed by 40% for 3 seconds. 60 second cooldown.

[Active] Shadow cloak. Cooldown: 30 seconds.
Enter stealth, moving 50% slower. Your next basic attack while in stealth applies 'Justice from behind' even if it doesn't hit from behind.

[Q] Poisoned dagger.
Deal 30% of the damage as extra damage over 3 seconds.

Level 4 Talents

[Trait] Grave wounds.
Basic attacks also decrease healing done to that target by 25%.

[Q] Blink.
If you jump on a minion or a mercenary, cooldown is decreased by 6 seconds.

[W] Moving faster.
Increase movement speed bonus up to 25%.

Level 7 Talents

[Pasive] Criminal hunter.
? Quest: Kill 5 unique heroes.
? Reward: Blade throw ignores armor of any type and deals 25% more damage.

[Q] Executer of fugitives.
Deal 6% of the maximum health of the objective for 4 seconds, if they are moving they recieve twice the damage.

[W] Counter engage.
If you evade an enemy attack 'Warden's leap' cooldown is restored.

[W] Destabilizing speed.
You can pass throw units. Enemies you have passed recieve a 35% slow for 2 seconds.

Level 10 Talents

[R1] Moon sword mastery.
(Explained before)

[R2] Seal of closure.
(Explained before)

Level 13 Talents

[E] Draining dagger.
Heal 50% of the damage dealt.

[W] Resistance of the agile.
Heal 100% of the damage you deal while 'Shadow evasion' is active.

[Trait] Assassin of the guilty ones.
Deal an adittional 3% of the enemy heroes health.

[Active] Take down the prey. Cooldown: 60.
Mark an enemy to make him vulnerable and destroy 25 armor for 3 seconds.

Level 16 Talents

[Q] Double dash.
After you use 'Watcher's leap', you can cast it again for 2 seconds. You can cast it on allies.

[Q] Circle slash.
Deal the damage in an area around the target, reduce the cooldown 1 second for each enemy hero hit appart from the main target.

[Passive] Retribution.
Whenever you recieve damage from an enemy hero you gain 10% attack speed for 3 seconds, up to 100%.

Level 20 Talents

[R1] Quick blade.
Cooldown is lowered by 2 seconds everytime you hit an enemy hero with a basic attack and damage is increased to 350% of its normal damage.

[R2] Better jail.
Cooldown is lowered 15 seconds and when the enemy comes out he looses 25 armor for 4 seconds.

[Trait] Warden's blades.
Your basic attacks from behind now slows the enemies hit by a 20% for 1 second and deal 200% of it normal damage.

[Q] Tactical moves.
You gain 2 charges and cooldown is reduced 1 second everytime you hit an enemy hero with a basic attack.

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