Majordomo Executus by vaunred

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Majordomo Executus

By: vaunred
Last Updated: Oct 29, 2015
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Majordomo Executus

Hand of the Firelord

Combat Trait

1
The Majordomo
Every 10 seconds, Majordomo Executus spawns a flamewaker ally. This ally is either a flamewaker healer or flamewaker warrior. Only one can be alive at a time and when one dies, the other type is summoned. 

Unlike Azomodan's minions, these do not push lanes. They follow Majordomo around and help him, sort of like weak, stunless Mishas. Each one brings a basic attack and a buff for Majordomo.

Healers give him 1 charge of spell shield, warriors give him 1 charge of block.

Primary Abilities

1
Blast Wave
Medium ranged AoE the size of an basic Kael'Thas Flamestrike, Moderate Damage, 20% slow that decays over 2 seconds. 
2
Magic Reflection
Majordomo summons a shield that lasts for 3 seconds. The first time an enemy hero uses an ability on him, Majordomo reflects 50% of the damage back to the attacking hero.
12 second cooldown
3
Slither
Majordomo's movement speed increases by 40% for 4 seconds. 20 second cooldown

Heroic Abilities

1
Summon the Firelord
Majordomo Executus summons Ragnaros the Firelord. Ragnaros acts similar to Tychus's drill, but is not retargetable. Ragnaros has a large range, prefers melee attackers, but if no one is in melee with him he throws a few high damage fireballs at ranged attackers. 

If no enemies are in range at all, Ragnaros attacks Majordomo. If Ragnaros kills Majordomo, the cooldown is reduced by 20 seconds.

He lasts fifteen seconds, with a 100+ second cooldown.
2
Away With You
This is a medium range skill shot against enemy heroes only. It teleports an enemy back to the appropriate fountain. 

90 second cooldown. 

Special Mount

1
Flamewalk
Majordomo cannot use a mount. He summons a gout of flame that carries him around at mount speeds.

Notes

The mechanic of Majordomo's encounter in World of Warcraft is about add management. Much of HotS already revolves around that, or heroes better suited to swarming the field already exist. I didn't want Majordomo's abilities to feel like knockoffs of Azmodan's or Rexxar's, but I wanted him to have an add or two.

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