MELEE SUPPORT
This concept could actually be used to any Dreadlord (Tichondrius or Varimathras, for example), but Mal'Ganis seems to be a more popular hero.
I can see lots of different approaches to designing Mal'Ganis, and I think all of them are kind of valid. I've seen people suggesting him to be a Warrior - more akin to his role in Warcraft 3 - , or a melee assassin. But I think a Melee Support would be a nice role for him, making his team heal through vampirism (life steal) and controlling enemies.
This design makes him pair extremely well with melee assassin and a very offensive team.
One interesting thing to note is that I did not include Sleep as a basic ability, one of his most iconic powers in Warcraft 3. I felt his design should be based around life steal and attacking the enemies, and Sleep went to the opposite direction of that goal (and it was too similar to Xul's Bone Prison basic ability). It is included as a high-level talent, though.
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