Mal'Ganis by UPRC

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Mal'Ganis

By: UPRC
Last Updated: May 8, 2017
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Mal'Ganis

Envoy of the Burning Legion


Mal'Ganis a tanky warrior hero who excels at leeching health from enemies and preventing weakened targets from escaping.

Using his Bane of Agony, Mal'Ganis can inflict DOT on his victim. When they are weak and attempt to flee? Mal'Ganis can quickly close the gap with Darkflight before using Mind Blast to stun them and punish them further. Darkflight + Mind Blast + Vampiric Touch would be an exceptional combination of skills to use to surprise unsuspecting enemies, as well as turning an unfortunate enemy into a prime target for nearby allies.

Mal'Ganis has two heroics that force the other team to react. Nether Vortex moves in a straight line, stunning any enemy it touches and increasing the damage it inflicts the further it travels. When it reaches its maximum distance, Nether Vortex explodes and stuns nearby enemies, forcing the enemy team to be wary of the Nether Vortex as it reaches its maximum distance.

Fel Aura grants Mal'Ganis with more power to harass and push like a true tank, as he receives buffs to amplify his effective while his incoming damage is decreased.

Base Health: 2685 (4.85 point per second regen)
Base Mana: 500 (3 point per second regen)
Basic Attack Damage: 109

Combat Trait

1
Vampiric Touch
Activate to increase basic attack damage by 7.5%. Each basic attack restores 2% of maximum health. Enemies struck become vulnerable for 1 second. Lasts 5 seconds.

Cooldown: 20 Seconds

Related Talents: The Hunger, Vampiric Hunger

Primary Abilities

1
Carrion Swarm
Fires a blast of shadow in a straight line, knocking back all targets and damaging them for 165 (+4% per level) damage.

Mana Cost: 50
Cooldown: 10 Seconds

Related Talents: Enveloping Swarm, Swarm of Death
2
Mind Blast
Inflicts 138 (+4% per level) damage and stuns target for 1 second.

Mana Cost: 45
Cooldown: 8 Seconds

Related Talents: Brain Drain, Mental Assault, Mind Destroyer
3
Bane of Agony
Inflicts 66 (+4% per level) damage over 3 seconds, followed by an explosive blast that deals 150 (+4% per level). Blast also strikes all enemies within melee range of target, damaging them for 25% of blast's damage to main target.

Mana Cost: 60
Cooldown: 15 Seconds

Related Talents: Curse of Madness, Psychic Proficiency

Heroic Abilities

1
Nether Vortex
Releases a twisting orb of nether energy that travels in a straight line. Initial damage is 182 (+4% per level). Nether Vortex travels slowly for 10 seconds, increasing its damage by 3% per second. Enemies that collide with the Nether Vortex are stunned for 2.5 seconds. Upon hitting an enemy hero or after travelling for 3 seconds, Nether Vortex collapses and releases a ranged shockwave that stuns enemies for 1 second.

Mana Cost: 80
Cooldown: 55 Seconds

Related Talents: Nether Explosion
2
Fel Aura
When toggled, Mal'Ganis takes 15% less damage from all sources. Enemies near Mal'Ganis take 25 damage per second. Targets that attack Mal'Ganis have 25% of their total damage returned to them. Hero kills empower Mal'Ganis, granting him +15% ability and basic damage for 5 seconds. This effect can stack. Fel Aura requires 3 mana per second to maintain.

While Fel Aura is active, Mal'Ganis cannot regenerate mana outside of healing fountains and/or hearthing.

Mana Upkeep (Per Second): 3
Cooldown: 40 Seconds (starts when toggled off)

Related Talents: Fel Mastery

Special Mount

1
Darkflight
Mal'Ganis takes flight, increasing movement speed by 70% for 2.5 seconds. If Mal'Ganis has at least 45 mana, he gains stealth for duration of Darkflight and moves 5% faster. Performing an ability or attacking a target before Darkflight expires will cancel the stealth effect.

If Mal'Ganis activates a melee ability or right clicks a target from a distance, he will teleport directly to his target to execute ability/attack. Darkflight ends immediately upon teleporting to target. Must be within medium range of the target to teleport to them.

Mana Cost: 50 (Stealth only, mana is refunded only when Darkflight expires via full reaching max duration.)
Cooldown: 22 Seconds (Begins when Darkflight expires or is cancelled.)

Related Talents: Hunter's Flight

Talents

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Who_You_Expect (2) | April 7, 2016 9:01am
Excuse me as I casually comment on someone else's concept for the first time. -Cough-

I'd say 3.5 seconds is.. Rather long. No matter how easy it may end up being to dodge, that's instantly the second longest stun in the game; Longer than Octograb, easily one of the more frustrating ultimates. Not to mention, no (mentioned) channel time makes it unavoidable at melee range. On a melee hero. Maybe add a channel time and.. Lower that stun. That's something that needs to be done.

Darkflight, untalented, is the fastest mobility option in the game, with a possibility of a stealth. With your wording, that's also stealth that can't be broken by enemies. I'd.. Make that maybe.. 50%? I don't know, bad with numbers, it's just.. Really fast. It'd both make him uncatchable and unescapable.. Especially with almost 1/3 the CD of Cho'Gall's speed and Falstad's Mount, and almost 1/2 of Brushstalker(Dehaka).

Besides those two, I'd say it's a pretty good concept. Well done, and I hope you read this and maybe take it into account.
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