Tier 1
Dark Locus: Carrion Swarm deals an additional 50% damage to structures.
The Hunger: Natherims Thrist has it duration increased by 1 second.
Dark Pact: You no longer gain spell armor during Natherims Thrist, but increase physical armor gain to 3.
Plague of life: Gather Regeneration globes to reduce healing effectiveness you receive by 1%. Once you reach 30, gain an additional 10 baseline spell and physical armor.
Tier 2
Deep Slumber: Sleep has its duration increased by 1.5 seconds
Soul Steal: Soul Preservation's will heal you for 183+4% per level if they target has no healing over time effects or shields.
From the Neither: Every 3rd basic attack against the same target release a dark explosion, dealing damage and slowing all foes in a small aoe around the main target by 15% for 2.5 seconds.
Tier 3
Prey of Insects: Carrion Swarm has its damage and movement speed increased by 10%.
Early Call: If a hero is awaken from Sleep before it ends, their cooldowns are set to 2 seconds. (only effects abilities off cool down)
Chase of the Deamon: If you are the victim of any movement impairing effects, gain 30% movement speed for 3 seconds when it ends. (20 second internal cooldown)
Soul Sickness: Soul Preservation also causes regeneration effects on that target to deal damage instead for the next 4 seconds.
Tier 4 Ults
Tier 5
The Scourge: Carrion Swarm No longer waits until it ends to give Mal'ganis health but instead gives life as it damage its targets. Reduce the Cool Down of Carrion swarm by 1 second.
Not worthy: You take 50% less damage from minions, mercenary's, summons and towers.
Icy Embrace: Activate to fire a ball of pure ice at an area dealing 141+4% per level and slowing anything struct by 30% for 4 seconds. 30 second cool down.
Tier 6
Flight of the Natherim: You can no longer mount, but gain a flight similar to falstad that holds 2 charges on a 45 second cool down.
Early Death: If sleep is ended early, the affected hero has 25 reduced armor and slowed by 20% for 2 seconds.
Vampires scent: Whenever an ally or enemy is healed near you, your next basic attack deals an additional 5 percent of a heroes total life in damage. Can hold multiple charges, each charge last only 4 seconds.
Tier: 7
Into the Neither: Dark Conversion no longer gives enemies armor and allies gain 20% movement speed and 20% increased basic attack speed and damage for the duration.
Vampires Lust: Enemy's affected by Vampiric Aura's activation cannot directly target Mal'ganis for the next 6 seconds. (they can still use AOE's and skill shots on him, they just cannot click and attack him or use point and click abilities)
Sacrifice to me: Destroy an allied hero with less than 10% of his life (an icon will pop up indicating when this is active) Restore yourself to full life and increase your max life by 25% of the heroes max life you destroyed. You also gain 20% increased movement, and 50% increased attack speed for the next 6 seconds. The allied hero has a 25 second reduced death timer.
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