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Ravaging Swarm [Q]
Hit Heroes with Carrion Swarm to increase size and damage.
- Quest: Hit enemy Heroes 60 times with Carrion Swarm.
- Reward: Carrion Swarm's area is increased by 10% and its damage by 20%.
Eater of Dreams [W]
Restore Mana while the enemy Sleeps.
- For every second an enemy is Sleeping from Hypnosis, restore 45 Mana.
Acquired Taste [E]
Vampiric Touch now affects structures but at reduced damage.
- Vampiric Touch may now be cast on enemy Structures but at 60% reduced damage.
Malefic Influence [Passive/Active]
Mal'ganis generates Malice when attacking non-Heroic units. Malice is used to enslave Mercenaries.
- Mal'ganis now takes 30% reduced damage from Minions and Mercenaries.
For every 500 (+4%) damage done to Minions and Mercenaries, gain
1 Malice, to a total of 60. Use 15 Malice on a non-Boss Mercenary to
instantly defeat them.
If a camp is defeated entirely with Malice, the camp respawns 50% faster.
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In terms of balance, everything looks pretty good, although i think Caustic Swarm (level 4 talent) is a bit weak, as 8% isn't that much when it comes to minion waves, although i'm sure it's better against merc camps. I would still suggest raising the % however.
Again, awesome concept, keep up the good work!
Appreciate the kind feedback, and I'll bolster that talent. That kind of info is especially appreciated, at that granular level, because I simply won't know what to tweak/edit until the community has a look at it.
Thanks again!