Malthael (Complete) by edenfa

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Malthael (Complete)

By: edenfa
Last Updated: Sep 7, 2015
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Malthael (Complete)

Angel of Death

Health: 810(+140 per level)
Regen: 1.62(+0.31 per level) per second

Mana:   500(+10 per level)
Regen: 3(+0.10 per level) per second

DMG:     30(+7 per level), 60(+14 per level) to withered
Range:  1.25 (Melee)
ATK Speed: 1.25 per second
DPS:      37.5(+8.75 per level), 75(+17.5 per level) to withered

Combat Trait

1
Wither
Malthael deal x2 damage to withered enemies and take 20% damage less from withered enemies.

Primary Abilities

1
Reaping Strile
Mana Cost: 70
Cooldown: 7 seconds

Deals 80(+16 per level) damage to enemies in front of him in melee range (180 angle).
2
Death Souls
Mana Cost: 75
Cooldown: 5 seconds

Spawns 5 souls that attack nearby enemies (prefers heroes) dealing 20(+4 per level) damage and withering them for 4 seconds (can stack up to 10 seconds of wither).
3
Cheating Death
Mana Cost: 50
Cooldown: 6 seconds

Next basic attack or ability hits Malthael misses him and doesn't deal damage.
If not attacked after 3 seconds the ability expires.

Secondary Abilities

1
Hell Strike [Q] (Black Soul Stone- lvl 20 talnet)
Mana Cost: 70
Cooldown: 7 seconds

Deal 240(+40 per level) damage to all enemies around you.
2
Demon Souls [W] (Black Soul Stone- lvl 20 talnet)
Mana Cost: 75
Cooldown: 5 seconds

Summon 5 souls that attack nearby enemies (prefers heroes) dealing 60(+12 per level) damage.
3
Cheating Death [E] (Black Soul Stone- lvl 20 talnet)
[Passive]
Reduces all damage taken by 50%.
4
Secondary Life Steal [R] (Full Steal- lvl 20 talent)
Malthael targets an enemy hero and after 2 seconds deal all the damage that was supposed to be dealt by Life Steal but wasn't because the previous target died from the ability.

Heroic Abilities

1
Death Cloud
Mana Cost: 90
Cooldown: 100 seconds

Malthael channels a cloud in front of him for 3 seconds. enemies in the cloud take 200(+40 per level) damage per second, become withered for 7 seconds and are silenced for as long as they are in the cloud.
2
Life Steal
Mana Cost: 100
Cooldown: 120 seconds

Malthael targets an enemy hero and after 2 seconds deals 30% of the target's max health as damage and heal for the same amount. Target is wither for 10 seconds.
If the targeted enemy hero dies because of the ability Malthael is only heal for the amount of damage dealt.

Talents

Level 1:

Hunting Souls: Death Souls now summon 7 souls.

Withering Strike: Reaping Strike now wither for 7 seconds.

Throwing Strike: Reaping Strike becomes a skill shot dealing 170(+22 per level) damage to first enemy hit.

Regeneration Master: Collecting regeneration globes permanently increase health regeneration by 1.5 per second.

Level 4:

Death Attack: Basic attack on withered enemies heals for 20% damage dealt to primary target.

Withered Mana: Basic attack on wither non-heroic enemies regenerate 1 mana, on wither heroic enemies regenerate 5 mana and Reaping Strike and Death Souls on heroic enemies regenerate 10 mana.

Living Death: If you get hit by more than 100 damage within 1 second, 2 souls are automatically spawned with no cost.


Level 7:

Battle Momentum: Basic attack reduces ability cooldown by 0.5 seconds.

Undead: Cheating Death lasts for the full duration on the ability and does not expire after the first basic attack or ability hits you.

Soul Weakened: Withered enemies are slowed by 10%

Re-live: [ACTIVE] Activate to heal an allied minion or merc to it's max health (Cooldown: 10 seconds when used on minions/30 seconds when used on merc)

Level 13:

Burning Rage: Deals 12(+2 per level damage per second to near by enemies)

Returned Souls: Heal for 5% of your max health for each soul that attack a withered enemy.

Summon Reaper: [ACTIVE] Activate to summon a Reaper in your location that will go for the nearest lane and stat pushing that lane. Every 3rd attack of the reaper withers the target for 1 second. Reaper deals +50% damage to withered enemies.

Level 16:

Soul Overdose: When a withered enemy dies a soul is spawned, if an enemy dies from a soul 2 souls are spawned.

Wisdom of Death: Enemies attacking you while Cheating Death is active will be hit for 50% of the damage that was supposed to be dealt.

Dark Life: Heal for 50% damage that was suppose to be dealt to you during Cheating Death.

Level 20:

Soul Drain: 25% damage dealt by Death Could returns as health, Increase duration of Death Cloud by 2 second.

Full Steal: If the targeted enemy dies from Life Steal, can use Life Steal again for the rest of the damage that wasn't dealt. Increase damage of Life Steal by 20% and decrease cooldown by 10 seconds.

Bolt of the Storm: [ACTIVE] Activate to teleport to a nearby location.

Black Soul Stone: [ACTIVE] Activate to absorb the Black Soul Stone making Malthael stronger for 7 seconds:
*AA- Always deals +100% damage.
*Q- Deals 100% extra damage and to all enemies around you.
*W- Souls deal 60(+12 per level) damage but does not wither the targets.
*E- Old effect removed, becomes a passive ability: reduces all damage taken by 50%.
Heroic and Trait are removed.
(Cooldown: 60 seconds after the effect has expired)

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