[MAP] Daleaam Ark by kakaaakak

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[MAP] Daleaam Ark

By: kakaaakak
Last Updated: Feb 16, 2018
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[MAP] Daleaam Ark

New HotS Map

I present you a new map of Heroes of the Storm - Daleaam Ark!

Daleaam Ark

This map has 3 lines, the enemy's Core can be destroyed only with the help of the objective. To get to the enemy's Core does not give a repulsive barrier.

On each line is 1 Fort. The walls of the Forts are connected to each other.

Core's health reserve is 15 units.

At random intervals, the Warp Drive appears on the map at one of the points (there are only 3 of them). Points are located on each line in the middle. At the top point the Drive of the left command appears, on the bottom - the right command, and on the central - the neutral Drive. The central Drive has 100,000 health units, the outermost Drives have 50000 units of health.

Central Drive:

Team Drive:

Initially, Drive appears at the center point. When it is destroyed, it deals 2 damage to the Core of the team, which caused less damage.

After the destruction of the central Drive after 2-5 minutes, the team's Drive activates, which caused more damage to it.

Command's Drive exist for 5 minutes. During this time, the enemy team must be in time to destroy it, and friendly - to protect. If the Drive has been destroyed, the Core of your team receives 1 point of damage. If the time is up and Drive is not destroyed, it is deactivated and your Core is not receiving damage.

If the team did not have time to destroy the enemy's Drive, then after 2-5 minutes their Drive is activated. If they managed to destroy the enemy's Drive, then after 2-5 minutes the central Drive is activated.

There are 6 mercenary camps on the map, each giving its bonus: 2 camps giving a bonus to the speed of movement, 2 camps helping to push, a control camp for opponents and a camp of shields.

The speed camp (looks like a star) consists of 3 mercenaries: a sentinel and two zealots from Aiur. When you destroy the guard, you get a Speed Battery. When it is placed, it increases the movement speed of allies by 50 percent in the scope. The lifetime is 10 seconds.

Speed Battery:


The Helping camp (looks like a house) consists of 3 Ursadon beings in stasis. When camp is captured, these creatures move along the top / bottom line (depending on the location of the camp) and help to push.

The control camp is between the upper and middle line (looks like an arrow down). It consists of a giant mitoskarabea in stasis. He is a mini-boss. At his death, two more mitoscarabe hatch out of him, but less in size and strength, and from each of them hatch two more. After killing all the mitoscarabe, you will receive a Control Battery. When it is placed, all enemies in the area of action will be slowed by 15 percent, and will also receive a stun for 0.5 seconds every 2 seconds. The lifetime is 14 seconds.

Control Battery:

Stasis Capsule:

The camp of the shields consists of a giant centipede. Its auto attacks inflict poison damage, which is added. When you kill her, you get the Shield Battery. When it is deployed, all allies in the area will receive a shield of 25 percent of their maximum health.

Shield Battery:


When destroying the enemy fort, special creeps will follow your line - Immortals. They will reach the middle of the line and stop, attacking all opponents. They will be great to help with the destruction or protection of the Drive.
Ordinary creeps:

Mega Creep:

From Author

Many thanks to those who looked and appreciated my work. I hope that you liked my idea of a new map. Write your opinion in the comments, and also see my other works here => https://www.heroesfire.com/profile/kakaaakak/concepts
See you soon!

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