This is on alpha, thus discussion and suggestions are highly encouraged!
Preview:
Combat Trait: Mercenaries
Primary Abilities: Mini Bosses
Secondary Abilities: Boss
Heroic Abilities: Objective
Special Mount: Map
Objective
From time to time one of the 4 Celestial Augusts would walk into the middle of the battlefield and trigger the objective. Players must interact with them in orer to receive reward at the end of the event. For each interaction the team will get points that will tell how strong the buff will be. Buffs last for 2 minutes.
I'd like to have it to buff both teams by I'm discussing the idea of instead having the Celestial to push the lane while buffing the team. What do you guys think about it? Any idea on how to keep both things?
Mercenaries
Bruiser Camp
Siege Camp
Special Mercenaries (mini bosses)
3 of the 8 possible mini-bosses can be alive at a time. There are 6 possible spwaning camps form them. The spawning camp and mini-boss are always random but will alternate between the sides of the map, this means if a mini-boss was defeated on the left side of the map, the next spawn will be on the right side. Each mini-boss will stay up for 5 minutes and will be gone after that, spawning a different mini-boss on a different spot. Once a mini-boss is gone, either by timer or by defeating, it will have 50% less chance of respawning, in comparison to other mini-bosses that havn't showned up yet.
Each mini boss instead of going to lane, will have a special unique effect that is activated immediatly after taking the camp, affecting either globaly or the closest lane.
Boss
Ordos will constantly summon neutral, non cpaturable, mercenaries that walks through the map, engaging fights with enemies and minion on their path. This is a high CD ability. Ordos can be captured as a mercenary boss to push mid lane.
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