Maraad (Concept Update 2.0) By Ghosthit by ghosthit

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Maraad (Concept Update 2.0) By Ghosthit

By: ghosthit
Last Updated: Sep 2, 2016
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Maraad (Concept Update 2.0) By Ghosthit

Vindicator

A high health paladin tank fighting eternally to keep peace within the nexus, granting shields and self heals to keep himself and allies alive

Combat Trait

1
Hand of Protection
Every time 1 holy power is used it generates 1 stack for hand of protection, each stack is worth a shield of 120 stacking up to 5 times for a maximum of a 600 shield lasts 2 seconds plus 1 second per stack used, that can then be activated on an allied hero or maraad, using a fully charged-4 power word of glory generates an additional stack
8 second cooldown
no mana cost
instant cast
medium range

Primary Abilities

1
Templar's Verdict
A small attack dealing 155 damage (at level one) to all enemies in a small radius generating one holy power
3 second cooldown
55 mana cost
instant cast
melee range
2
Word of Glory
Consume all holy power to cast a heal on self or ally for 80, plus a 50% increase for each holy power used up to a maximum of 270 healing
No cooldown
1-4 holy power cost
instant cast
medium range
3
Divine protection
Create a shield around Maraad reducing damage taken by 20% for 4 seconds
20 second cooldown
100 mana
instant cast
only usable on self

Heroic Abilities

1
Avenging Wrath
Increase Maraad's damage by 25% movement speed by 20% and reduce damage taken by 15% for 5 seconds
120 second cooldown
120 mana
instant cast
only usable on self
2
Hand of Sacrifice
50% of the damage a target takes while hand of sacrifice is active is redirected to Maraad generates one holy power if damage redirection is successful 4 seconds

80 second cooldown
100 mana
instant cast
medium range

Talents (not all have names yet)

Talent tier 1:

-Hand of Freedom: when maraad activates his combat trait it removes all root and snare effects on the target and makes them unstoppable for 2 seconds

-Blessing of protection: When hand of Protection is used with maximum charge it grants an immunity to all damage for 1.0 seconds

-Hand of Purity: Removes all damage over time effect when hand of protection is used with maximum charge

-Blessing of might: Hand of Protection now gives an ally 3% damage increase stacking up to 15% when at maximum charge

Talent tier 2:

-Word of glory refunds 40 mana per holy power consumed

-If word of glory is used on target below 50% one holy power is refunded

-If any of your traits shield expires you're refunded 1 holy power

-If you are stunned, rooted or silenced while Divine protection is active you generate one holy power

Talent tier 3:

-Templar's Verdict reduces the cooldown of divine protection by 1 second per hero hit

-Hand of Protection when used at maximum power now makes your next Templar's verdict free of mana cost

-Follow through

-Cleanse

Talent tier 4 ultimate abilities:

-Avenging wrath
Increase Maraad's damage by 25% movement speed by 20% and reduce damage taken by 15% for 5 seconds
120 second cooldown
120 mana
instant cast
only usable on self

-Hand of Sacrifice
50% of the damage a target takes while hand of sacrifice is active is redirected to Maraad generates one holy power if damage redirection is successful lasts 4 seconds

80 second cooldown
100 mana
instant cast
medium range

Tier talent 5:

-Hand of protection now shield for additional damage equal to 1.5% of the target's health for a maximum of 7.5% of the targets health

-Templar's verdict now after 2 seconds trigger a 2nd verdict dealing half as much damage and generating a 2nd holy power

-Shrink ray

-Divine protection provides a shield equal to 12.5% of Maraad's maximum health

Tier talent 6:

-Word of Glory heals allies but not Maraad for 50% more while divine protection is active

-Templar's Verdict heals Maraad for 3.5% of his maximum health for every hero hit

-Divine Protection now generates a stack of hand of protection per basic ability used on Maraad while divine protection was active

-Hand of Protection when used at maximum power now makes your next Templar's verdict free of mana cost

Tier 7 talents storm talents:

-Avenging wrath now lasts an additional 3 seconds

-Hand of sacrifice now has 2 charges

-Hardened shell

-Storm shield

-Templar's Verdict has no cooldown but deals 50% less in a 50% larger radius

Basic Characteristics

Auto-attack damage: 136 +(4% per level)

Attack speed: one attack every 1.12 seconds

Starting health: 2046

Mana: 500 (at level one)

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Theicebox | August 1, 2016 10:32pm
I'd play this **** rn
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