LEVEL 1
Heart of the Crusader - Crusader's Strike grants Mariel additional 5% increased movement speed and 10 armor for 2 seconds.
Quest ! : Gather regeneration globes to increase the power of your next Crusader's Strike by 50%, storing up to 2 charges.
Permanently increases Mariel's movement speed by 7% after gathering 20 regeneration globes.
Holy Radiance - Light of Dawn grants all affected allies 20 armor for 2 seconds and its range is increased by 10%.
Quest ! : Increase Light of Dawn's radius by 3% each time you hit atleast 4 allies in combat, stacking up to 15%.
Ardent Barrier - Consecration shields Mariel for 20% of her maximum health for 4 seconds, dealing
75 (+3/lvl) damage to enemies who attack the shield.
Heals Mariel and the nearby ally with the lowest health for 15% of their maximum health if the shield persists until its effect ends.
Radius: 6.0
LEVEL 4
Divine Favor - Basic attacks restore 1% mana and reduce the mana cost of your next spell by 2, stacking up to a maximum of 6.
Crusader's Strike increases Mariel's attack speed rate by 20% for 6 seconds, stacking up to a maximum of 40%.
Illuminated Healing - Your healing also places an absorption shield on your target for 30% of the amount healed lasting for 5 seconds.
Argent Battlesong - Light of Dawn increases the movement speed of all affected allies by 20% for 2 seconds and enhances their next basic attack or ability,
adding
60 (+2/lvl) spell damage.
LEVEL 7
Blessing of Might - Mariel blesses a friendly target, increasing its basic attack damage and attack speed rate by 25% for 8 seconds.
Makes hitting an enemy hero with 3 consecutive basic attacks stun the target for 0.75 seconds.
This effect can only occur once per enemy hero.
Cooldown: 25 Range: 7.0
Blessing of Kings - Mariel blesses a friendly target for 8 seconds, shielding it for 10% of its max health for 2 seconds every 2 seconds.
Grants 20 armor and immunity to armor shredding effects for its duration.
Cooldown: 25 Range: 7.0
Blessing of Freedom - Mariel blesses a friendly target for 5 seconds, increasing its movement speed by 25%.
Blessed allies are immune to movement impairing effects for its duration.
Cooldown: 25 Range: 7.0
LEVEL 13
Devotion Aura - Grants allies around Mariel 8 armor.
Activate
Devotion Aura to shield all affected allies by the aura for 20% of their maximum health for 5 seconds.
Cooldown: 40 Radius: 4.0
Retribution Aura - Incoming basic attacks or abilities on allies around Mariel will damage the attacker for
40 (+3/lvl) magic damage.
Radius: 7.0
Causes an explosion of holy magic at Mariel's position each time an affected allied hero dies within Retribution Aura's radius,
healing all allies in an area around her for
300 (+4/lvl) health and damaging enemies for
250 (+4%/lvl).
Radius: 5.5
Mariel's death unleashes an explosion as well but the healing and damage done is increased by 50%.
Concentration Aura - An aura which reduces the duration of silencing effects on nearby allied heroes by 60%.
Restores 3 mana of affected allies each time the Argent Crusader casts a spell.
Activate
Concentration Aura to grant allies within its area of effect immunity to stuns and silences for 2 seconds.
Cooldown: 50 Radius: 5.0
LEVEL 16
Seal of Insight - Every third basic attack heals Mariel and the nearby ally with the lowest health for
200 (+4%/lvl) health.
Radius: 6.0
Denounce - Casting Consecration slows nearby hit enemies by 35% for 2.5 seconds and reduces their damage dealt by 40% for this duration.
Divine Tome - Crusader's Strike and basic attacks reduce the cooldown of
Word of Glory by 0.5 seconds.
Casting
Word of Glory now increases your spell power by 20% for 5 seconds.
LEVEL 20
Rain of Salvation - Rain of Light has global range and its radius is increased by 30%. It now also heals all allies within its area of effect for
125 (+4%/lvl) health per wave.
Infusion of Light - Casts holy magic to heal a target ally for
400 (+4%/lvl) health over 4 seconds.
Infusion of Light on targets above 50% health will make your next Light of Dawn cost no mana.
Infusion of Light on targets below 50% health will generate
2 Holy Power when its effect ends.
Cooldown: 15 Range: 7.0
Aura Mastery - Mariel can learn an additional aura which grants her one of the following passive effects:
Additionally, increases the radius of both of your auras by 25%.
- Lesser
Devotion Aura (if not talented already)
Grants allies in a small radius around Mariel 6 armor.
- Lesser
Retribution Aura (if not talented already)
Incoming basic attacks or abilities on allies around Mariel will damage the attacker for
30 (+3/lvl) magic damage.
Causes an explosion of holy magic at Mariel's position each time an affected allied hero dies within its radius. The amount of healing and damage done is reduced by 50%.
Mariel's death unleashes an explosion as well but the healing and damage done is increased by 25%.
- Lesser
Concentration Aura (if not talented already)
An aura which reduces the duration of silencing effects on nearby allied heroes by 50%. Restores 2 mana of affected allies each time the Argent Crusader casts a spell.
Daybreak - Casting Consecration resets the cooldown of Light of Dawn and always generates
2 Holy Power.
Applying any
Blessing on an ally generates
3 Holy Power.
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