Level 1:
Poisoned Tip (D):
Jab adds a minor stacking DoT.
Rejuvinate (D):
Jabbing a target increases mana
Inner Sight (W):
Exploding Arrow reveals targets in an area around the explosion for 3 seconds.
Seasoned Marksman:
Adds attack damage with every 6 minion kills
Level 4:
Frozen Flames (W):
Exploding arrow slows enemies by 20%
Wild Hunt (Q):
Spear Dance holds 2 charges
Lightbinder:
Using Spear Dance on a foe with 2 or more charges roots them for 2 seconds if it connects.
Untouchable (E):
Evade gives a small shield for the duration.
Level 7:
Immolation(W):
Exploding arrow creates a patch of fire that deals damage over time. This damage is doubled versus minions.
Follow Through:
After casting an ability, Jab's damage boost is increased to 110% and it doesn't consume a charge for 6 seconds.
Nimble Maneuver (E):
Evade's duration is increased by 1 second upon using Spear Dance, instead of cancelling the effect.
Level 10:
Valkyrie
Lightning Fury
Level 13:
Fend (D):
Attacking a foe with Jab causes up to 2 Decoy Amazons to appear and strike nearby targets for 75% damage. (still a 30% damage increase over her arrows)
Focused Mind (D):
Maximum Jab marks on a single target increased by 1
The Hunt Beckons (E):
Evade automatically activates (without activating cooldown) upon a takedown
Guided Arrow (W):
Exploding arrow has 20% increased range, and will gently curve towards the enemy hero closest to the cursor when you cast it (up to 30 degrees)
Level 16:
Takedown (Active)
Instantly add 3 charges to the target. 45 sec cooldown.
Berserk
Activate to increase movement speed and attack speed
Execution (Q):
If using Spear Dance to target an enemy below 40% health, always charge to the point where you are directly behind them, and apply 2 charges instead of 1.
Level 20:
Messenger of Death (R1):
Valkyrie cooldown is reduced by 15 seconds every time you get a hero takedown
Burst Lightning (R2):
Double the AoE size of Lightning Fury
Nexus Spears:
Increase spear damage boost to 100%, and add slow.
Hunting Javelin (Active)
Long ranged targeted spear that deals minor damage, and stuns a target based on how far away from you they are (between 0.5-2.5 seconds). 60 sec cooldown.
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