Once the king of Altea, Marth passed on his title and left court following the death of his wife. Finding a new lease on life saving worlds by traveling through the outrealms, Marth eventually stumbled upon the nexus and its eternal conflict. Armed with his family heirloom, the holy blade Falchion, the legendary swordsman prepares for battle.
Combat Trait
1
Duelist
Passive:
Marth's attack range is longer than most melee units. Marth deals X% more damage the further away a unit is. Applies to abilities.
Primary Abilities
1
Aether
Cooldown: 10 seconds
Dash in a direction, dealing X (moderate-high) damage to the first hero hit healing for X% of damage dealt. Hitting an enemy hero with Aether resets the cooldown. The cooldown effect can not occur more than every 10 seconds.
2
Wind Edge
Recharge: 7 seconds
Three charges
Slash in an area, dealing X damage and sending a laser that deals X damage.
Duelist works individually between the Slash and the laser.
3
Astra
Cooldown: 3 seconds
Attack five times in quick succession at half damage.
Heroic Abilities
1
Killing Edge
Cooldown: 60 seconds
After a 2 second delay, Marth dashes forward infinitely, ignoring collision and dealing Massive damage to the first hero hit.
2
Awakening
Duration: 15 seconds
Cooldown: 60 seconds
Marth performs Falchion's Awakening, making Astra passively occur during every auto attack and halving the recharge rate of Aether.
Talents
Level 20:
Galeforce: Killing an enemy with Killing Edge resets its cooldown.
Killing Edge... Should... Definitely stop after a while.
Before you accidentally travel to their core from your's when you miss.
Either way; I'm not objecting to this kind of concept; seems fairly balanced, and I've made a few myself, so.
Well done, just. Please. Think of the poor people that would go behind a keep wall or something and get trapped there. (o_o)\
Guy who misunderstands: But Blitzus, he's not Blizzard!
Blitzus: Okay
So I don't want to go too much into talents because I:
A. Can't think of enough talents.
B. Balance them awfully.
I wanted to make Marth because I like Fire Emblem and everyone makes different versions of the same characters on here. So, it was just a fun thing to do.
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Before you accidentally travel to their core from your's when you miss.
Either way; I'm not objecting to this kind of concept; seems fairly balanced, and I've made a few myself, so.
Well done, just. Please. Think of the poor people that would go behind a keep wall or something and get trapped there. (o_o)\
Blitzus: Okay
So I don't want to go too much into talents because I:
A. Can't think of enough talents.
B. Balance them awfully.
I wanted to make Marth because I like Fire Emblem and everyone makes different versions of the same characters on here. So, it was just a fun thing to do.