Level 1:
Regeneration Master (Passive): Collecting Regen Globes permanently increases Health regen by 1.5% per second.
Block (Passive): Periodically reduces the damage received from Hero Basic Attacks by 50%. Stores up to 2 charges.
Master Poisoner (Passive): Damage done by Deadly Poison is increased by 10%, and can stack up to 6 times.
Shadow Focus (Passive): Abilities made while Stealthed cost 50% less Energy, and deal 20% more damage.
Level 4
Battle Momentum (Passive): Basic Attacks reduce Ability cooldowns by 0.5 seconds.
Gathering Power (Passive): Hero takedowns increase Ability power by 1%, up to a maximum of 15%. Half of this bonus is lost on death.
Vigor (Passive): Increases maximum Energy by 20.
Focused Attack (Passive): Every 10 seconds, your next Basic Attack against a Hero deals 75% additional damage. Basic Attacks reduce this cooldown by 1 second.
Level 7:
Leeching Poison (Passive): When Deadly Poison is applied to an enemy Hero, 1% of their Health is transferred to you.
Blade Fury (Active): Activate for Basic Attacks to deal 50% damage to all enemies surrounding you target for 10 seconds.
First Aid (Active): Activate to heal 11.07% of your max Health over 6 seconds
Follow Through (Passive): After using an Ability, your next Basic Attack within 6 seconds deals 40% more damage.
Level 13:
Giant Killer (Passive): Basic Attacks against enemy Heroes deal bonus damage equal to 1.5% of the Hero's maximum Health
Paralytic Poison (Passive): Shiv will stun enemy Heroes for 1 second
Venomous Wounds (Active): Activate to cause your Abilities to also apply Deadly Poison for 10 seconds.
Burning Rage (Passive): Deal damage per second to nearby enemies.
Level 16:
Stoneskin (Active): Activate to gain 30% of your maximum Health as a Shield for 5 seconds.
Bloodletting (Passive): After using Hemorrhage, you can use it again for free within 3 seconds for 50% damage
Nightstalker (Passive): Your movement speed while Stealthed is increased by 20%
Combat Readiness (Passive): Damage taken while Stealthed, and for 2 seconds after Steath is removed, is reduced by 25%.
Level 20:
Sanguinary Vein (Passive): Heroes hit by Crimson Tempest become Vulnerable, taking 25% increased damage for 3 seconds.
Adrenaline Rush (Passive): When Slice and Dice is active, your Energy regeneration increases by 100%.
Bolt of the Storm (Active): Activate to teleport to a nearby location.
Rewind (Active): Activate to reset the cooldowns of your Basic Abilities.
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