Matriarch Vorazun by Maximus Ultima

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Matriarch Vorazun

By: Maximus Ultima
Last Updated: Sep 12, 2021
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Matriarch Vorazun

Dark Templar Hero Concept

Vorazun is the Matriarch of the Nerazim. She led the Nerazim alongside Artanis in his war against the Dark God Amon. As the leader of the Nerazim, she is adept in the art of stealth combat and guerilla tactics.

Since we already have Zeratul as a mobile Dark Templar Assassin in HotS, I figured we could explore a more up-front and Bruiser-like kit for Vorazun. She is a close range skirmisher, somewhat like Zeratul but with more emphasis put on her slower and harder hitting attacks as well as committing to her engagements.
Vorazun's trait is a series of quests called The Shadow Walk, named after the Nerazim Rite of Passage.

Combat Trait

1
[Trait] The Shadow Walk
Vorazun has 3 baseline quests, each of which improves a different aspect of her kit when it is completed.
❢ Quest: Kill 5 enemy Heroes in a row without dying.
❢ Reward: Takedowns reset the cooldowns of any Basic Abilities used within the last 5 seconds.
❢ Quest: Kill enemy Minions to increase Vorazun's Basic Attack cleave damage by 1% of her Basic Attack damage, up to 50%.
❢ Reward: After killing 50 Minions, Vorazun deals 50% more damage to non-Heroes.
❢ Quest: Collect 15 Regeneration Globes.
❢ Reward: Increases Shadow Step's Movement Speed bonus to 30%.
❢ Quest: Collect 25 Regeneration Globes.
❢ Reward: Increases Shadow Step's Movement Speed bonus to 40% and duration to 4 seconds.
2
[Basic Attack] Warp Scythe
Attack Speed: 0.67/sec.
Damage: 210
Range: 2.25
Cleave Damage: 50%
Cleave Arc: 170°
Cleave Radius: 3.5
Vorazun has a longer Attack Range than most melee Heroes, and her Basic Attacks cleave in a 170° arc out to 3.5 range for 50% damage.

Primary Abilities

1
[Q] Shadow Strike
Cooldown: 7 sec.
Mana Cost: 40
Damage: 200
Range: 4.5
Splash Radius: 2
Vorazun charges a short distance to a target enemy, dealing 200 damage to the target and all enemies within a radius of 2 of the target.
Shadow Strike resets Vorazun's Attack Period.
2
[W] Void Stasis
Cooldown: 18 sec.
Mana Cost: 60
Range: 5
Channel Period: 0.75
Duration: 2 sec.
Vorazun channels for 0.75 seconds, then puts a target enemy in Stasis for 2 seconds.

Reactivate this ability to cancel it early.
3
[E] Shadow Step
Cooldown: 14 sec.
Mana Cost: 50
Duration: 3 sec.
Movement Speed: +20%
Vorazun enters Unbreakable Stealth and gains 20% additional Movement Speed for 3 seconds. Taking damage, making Basic Attacks, or casting Abilities during this period Reveals Vorazun for 3 seconds, but does not cancel Shadow Step.

Reactivate this ability to cancel it early.

Secondary Abilities

1
[Active] Shadow Guard
Cooldown: 120 sec.
Patrol Radius: 10
Units: 4
Damage: 80
Attack Speed: 0.67/sec.
Health: 500
Duration: 20 sec.
Vorazun summons 4 Dark Templar to her location that will patrol the area and attack enemies they come across. Each Dark Templar has 500 Health and deals 80 damage every 1.5 seconds.
The Dark Templar are permanently cloaked until they attack an enemy or take damage, and regain stealth after being out of combat for 3 seconds.
The Dark Templar despawn automatically after 20 seconds.

This ability requires the level 16 talent Shadow Guard.
2
[Active] Adun Toridas
Cooldown: 30 sec.
Range: 12
Activate on an allied Hero to grant them an untalented version of Shadow Step.
This version of Shadow Step does benefit from The Shadow Walk.

This ability requires the level 20 talent Adun Toridas.

Heroic Abilities

1
[R1] Dark Pylon
Cooldown: 45 sec.
Mana Cost: 80
Health: 2000
Cast Range: 4.5
Duration: 10 sec.
Cloak Range: 6.5
Vorazun calls down a Dark Pylon that grants Stealth to allied Heroes within 6.5 range. The Stealth effect ends if the Hero leaves the area or the Dark Pylon is destroyed.
The Dark Pylon has 2000 health and lasts for up to 10 seconds.
If a Hero cloaked by Dark Pylon takes damage, makes Basic Attacks, or casts Abilities, they become Revealed for 3 seconds but remain cloaked.
2
[R2] Shadow Fury
Cooldown: 80 sec.
Mana Cost: 100
Damage: 180
Attacks: 8
Attack Speed: 2/sec.
Duration: 4 sec.
Cast Range: 4
Radius: 8
Vorazun rapidly teleports around a target area over 4 seconds, striking up to 8 enemies within a radius of 8 for 180 damage each. After 4 seconds, or if there are no enemies within range, Vorazun will return to the center of the area.
Shadow Fury removes Vorazun from the battlefield during its duration, making her Untargetable and Immune to all effects.
Shadow Fury randomly targets enemies in the area, prioritizing Heroes. Shadow Fury will only strike the same enemy twice in a row if they are the only enemy within range, but consecutive hits against the same target deal only 33% damage.
Shadow Fury does not affect structures.

Talents


Level 1


[Basic Attack/Passive] Blade in the Night
Vorazun gains 100% Attack Speed for 2 seconds while she is cloaked or in a bush.
Making Basic Attacks against enemy Heroes while Shadow Step is active increases its duration by 0.5 seconds.

[Q] Darkcoil
Shadow Strike removes Roots and Slows from Vorazun and teleports her directly to the target.
? Quest: Damage 40 enemy Heroes with Shadow Strike.
? Reward: Shadow Strike Stuns its primary target for 1 second and Slows all enemies hit by 40% for 2 seconds.

[E/Passive] Fall Back to the Shadows
Taking damage while below 25% Health instantly activates Shadow Step for free.
This effect has a 60 second cooldown and can be toggled on or off.

[Mount] Voidrider
Mounting permanently cloaks Vorazun and grants an additional 20% Movement Speed.



Level 4


[Basic Attack] Elusive Duelist
Basic Attacks against Heroes grant 25 Physical Armor, up to 75, against the next 2 Basic Attacks from Heroic sources.
Basic Attacks against Heroes reduce Vorazun's Basic Ability cooldowns by 0.75 seconds.

[W] Dark Refuge
Vorazun can now cast Void Stasis on herself to enter Stasis for up to 4 seconds.
After 1 second, reactivate the ability to exit Stasis early.
After emerging from Stasis, Shadow Strike and Shadow Step's cooldowns are reset.

[E] By the Void
Shadow Step grants Vorazun 25 Armor for its duration, increased to 50 Armor if she is Stunned, Rooted, or Silenced while Shadow Step is active.



Level 7


[Q/E] Silent Strike
Shadow Strike deals 50% additional damage to the primary target and grants Unrevealable Stealth for 1 second if cast while Shadow Step is active.

[W] Dusk Descends
Increases the duration of Void Stasis by 1 second.
Void Stasis reduces the target's Vision Range to 3.5 for its duration.

[E/Passive] Deep Shadows
Taking damage, making Basic Attacks, or casting Basic Abilities while Shadow Step is active now only Reveals Vorazun for 1.5 seconds.
While cloaked, Vorazun is completely Invisible and can pass through units.



Level 13


[Basic Attacks] Warp Siphon
Basic Attacks heal for 20% of the total damage dealt.

[Q] Umbral Blitz
Hitting at least 2 enemy Heroes with Shadow Strike allows another untalented version of Shadow Strike to be cast on a different target for free within 3 seconds.

[Q] Zira Vek Kryor!
Increases the range of Shadow Strike by 2.
Shadow Strike heals Vorazun for 100% of the damage dealt to Heroes over 3 seconds.

[W] Disorientation
Void Stasis Blinds, Silences, and Slows its target by 60% for 1 second after it ends.



Level 16


[Basic Attack] Sinuous Strikes
Every 4th Basic Attack within 6 seconds occurs instantly and deals additional damage to Heroes equal to 5% of their Maximum Health.

[W] Zhakul Inok
Enemy Heroes trapped in Void Stasis take damage equal to 3% of their Maximum Health every second.
Void Stasis limits positive Armor to 0 for 3 seconds after it ends.

[E] Piercing Gaze
Shadow Step allows Vorazun to see through terrain and bushes and Reveals cloaked enemies within 6 range.
After not taking damage and remaining stationary for 1.5 seconds, Shadow Step's duration timer is paused until she moves or takes damage.

[Active] Shadow Guard
Warp in 4 Dark Templar to patrol an area.



Level 20


[E] Soothing Shade
Shadow Step Cleanses Vorazun and heals for 5% of her Maximum Health per second while cloaked by anything.

[Active] Adun Toridas
Activate to grant a target allied Hero an untalented version of Shadow Step.

[R1] Bask in the Twilight
The Dark Pylon no longer has a maximum duration and gains a recharging shield equal to 50% of its Maximum Health.
Heroes cloaked by the Dark Pylon regain 2% of their Maximum Health every second and gain 25 Armor.

[R2] Twilit Rampage
Shadow Fury now deals its damage in a radius of 2.25 around the target.
Killing an enemy with Shadow Fury refreshes its duration by 1 second.

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Batlox | December 14, 2017 10:33am
Nice!
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