Mehtan by Verdash

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Mehtan

By: Verdash
Last Updated: May 20, 2015
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Mehtan

Priest of Rathma

Master of Life and Death. Empowers his abilities with corpses of his enemies.

Mehtan was instructed by the Necromancer who fought the forces of the Burning Hells at the time of the awakening of the Prime Evils. He acknowledged that he could not surpass his mentor's achievements, but intended to nonetheless bring balance to Sanctuary.

Role: Ranged Support
Health: 835 (+150) / Regen: 1.7382 (+0.313)
Attack Speed: 1.11 per second / Damage: 33 (+6)

Combat Trait

1
Bonecrafting
For every enemy or friendly Minion or Mercenary kill near your Hero, gain 1 Bone Shard. Enemy and friendly Hero Takedowns grant 3 Bone Shards. Activate to empower the next ability used within 3 seconds.

Ability Key: D
Cooldown: 3 seconds
Resource Maximum: 75 Bone Shards

Primary Abilities

1
Curse of Numbness
Reduces the movement speed and attack speed of an enemy by 20% for 5 seconds.

Ability Key: Q
Cooldown: 8 seconds
Resource Cost: N/A
2
{Bonecrafting} Curse of Exhaustion
Reduces an enemy's movement speed and damage dealt by 40% for 5 seconds.

Ability Key: Q
Cooldown: 8 seconds
Resource Cost: 15 Bone Shards
3
Bone Shield
Equip an ally with a Bone Shield, reducing damage taken by the next 5 attacks by 30%.

Ability Key: W
Cooldown: 5 seconds
Resource Cost: N/A
4
{Bonecrafting} Bone Armor
Encase an ally with an ally with a suit of Bone Armor, reducing damage taken by the next 10 attacks by 50%. Reflects 30 (+5) damage per attack.

Ability Key: W
Cooldown: 5 seconds
Resource Cost: 15 Bone Shards
5
Clay Golem
Summons a Clay Golem that redirects all ranged, minion and mercenary attacks directed at nearby allies to itself.

Ability Key: E
Cooldown: 30 seconds
Resource Cost: N/A
Clay Golem Statistics:
 - Health: 500 (+100)
 - Attack Damage: 50 (+10)
 - Duration: 15 seconds

Note: The Golems can be directly controlled individually, but without direction the Golems will march along the nearest lane. Similar to the Lost Vikings, the (1) Ability activates as a means to specifically select the Golem, and direct it to a specific location or to attack a specific character or building.
6
{Bonecrafting} Blood Golem
Summons a Blood Golem that redirects all ranged, minion and mercenary attacks directed at nearby allies to itself. Whenever your Golem is damaged, split the amount of damage received among nearby, injured allies as healing.

Ability Key: E
Cooldown: 30 seconds
Resource Cost: 45 Bone Shards
Talent Restricted: Level 7
Blood Golem Statistics:
 - Health: 700 (+120)
 - Attack Damage: 50 (+10)
 - Duration: 15 seconds
7
{Bonecrafting} Bone Golem
Summons a Bone Golem that redirects all ranged, minion and mercenary attacks directed at nearby allies to itself. Whenever your Golem is damaged, it reflects 5% of the damage received to a nearby enemy, preferring Heroes.

Ability Key: E
Cooldown: 30 seconds
Resource Cost: 45 Bone Shards
Talent Restricted: Level 7
Bone Golem Statistics:
 - Health: 500 (+120)
 - Attack Damage: 60 (+12)
 - Duration: 15 seconds
8
{Bonecrafting} Fire Golem
Summons a Fire Golem that redirects all ranged, minion and mercenary attacks directed at nearby allies to itself. Your Golem deals 30 (+18) damage to all nearby enemies every second.

Ability Key: E
Cooldown: 30 seconds
Resource Cost: 45 Bone Shards
Talent Restricted: Level 7
Fire Golem Statistics:
 - Health: 500 (+100)
 - Attack Damage: 50 (+10)
 - Duration: 15 seconds
9
{Bonecrafting} Iron Golem
Summons a Iron Golem that redirects all ranged, minion and mercenary attacks directed at nearby allies to itself. Your Golem takes 50% less damage from all sources.

Ability Key: E
Cooldown: 30 seconds
Resource Cost: 45 Bone Shards
Talent Restricted: Level 7
Blood Golem Statistics:
 - Health: 500 (+100)
 - Attack Damage: 75 (+15)
 - Duration: 15 seconds

Secondary Abilities

1
Direct Golem
Directs your Golem to advance to the destination. If the destination is a ally minion, mercenary or Hero, your Golem will follow that ally. If the destination is an enemy minion, mercenary, hero or building, your Golem will attack that target.

Learned By: Automatic
Cooldown: N/A
Resource Cost: N/A
2
Bone Graft
Activate to heal target ally for 60 (+18 per level).

Learned By: Talent (Lv 4)
Cooldown: 5 seconds
Resource Cost: 5 Bone Shards
3
Sacrifice
Activate to gain 5 Bone Shards at the cost of 2.5% of your maximum health.

Learned By: Talent (Lv 4)
Cooldown: 3 seconds
Resource Cost: 2.5% maximum Health
4
Poison Nova
Commands your Golem to unleash a Poison Nova, dealing 280 (+42 per level) over 3 seconds to all nearby enemies after a short cast.

Learned By: Talent (Lv 17)
Cooldown: 4 seconds
Resource Cost: 5 Bone Shards
5
Life Swap
Activate to sacrifice yourself and give an allied hero a damage shield equal to 30% of your maximum health that lasts for 30 seconds. Your revival time is reduced by 50%.

Learned By: Talent (Lv 20)
Cooldown: 120 seconds
Resource Cost: Your Life

Heroic Abilities

1
Army of the Damned
Causes your Core to spawn a wave of undead in the closest lane. Undead minions move and attack 20% faster, and take 20% less damage from all sources, compared to standard Core minions. Your undead spell casters drop a friendly health orb instead of a hostile health orb.

Ability Key: R
Cooldown: 30 seconds
Resource Cost: 25 Bone Shards
2
Animate Corpse
Animates the corpse of a fallen hero for 30 seconds, resetting all cooldowns. The revived hero follows your commands, deals and receives 30% less damage, and cannot active Heroic abilities.

Ability Key: R
Cooldown: 90 seconds
Resource Cost: 30 Bone Shards

Note: Essentially the Hero operates as a Bot that auto-follows you. You choose which Hero to animate by selecting their portrait on the resurrection bar. Their resurrection timer is not affected.

Talent Tree: Level 1

 - {W} Bonestruction: Increases the number of attacks affected by Bone Shield and Bone Armor by 20%.

 - {Q} Curse of Weakness: Your Curses last 2 seconds longer and increases damage received by 20%.

 - {E} Dense Golems: Increases the Health of your Golems by 30%.

 - {Passive} Hungry Teeth: Your Basic Attacks heal a nearby, injured hero for 20% of the damage dealt.

Talent Tree: Level 4

 - {Activated} Bone Graft: Activate to heal target ally for 60 (+18 per level).

 - {Passive} Bone Spear: For each Bone you spend, your next Basic Attack's range is increased by 50% and pierces all heroes and minions.

 - {Passive} Prime Harvests: Reduces the Empowerment Cost of your non-Heroic Abilities by 1.

 - {Activated} Sacrifice: Activate to gain an additional Bone at the cost of 2.5% of your maximum health.

Talent Tree: Level 7

 - {E} Blood Golem: Your Bonecrafting allows you to summon a Blood Golem, healing allies whenever it is injured.

 - {E} Bone Golem: Your Bonecrafting allows you to summon a Bone Golem, reflecting damage whenever it is injured.

 - {E} Fire Golem: Your Bonecrafting allows you to summon a Fire Golem that burns all nearby enemies.

 - {E} Iron Golem: Your Bonecrafting allows you to summon an incredibly durable Iron Golem.

Talent Tree: Level 13

 - {W} Bone Armaments: Increases the damage dealt by allies affected by your Bone Shield and Bone Armor abilities 15%.

 - {W} Marrow Donor: Every 2nd charge consumed by your Bone Shield and Bone Armor heals the hero for 55 (+7 per level).

 - {Q} Mass Curse: Your Curses affect all nearby targets, but the Cooldown is increased by 2 seconds.

 - {Q} Unending Curse: Your Curse of Exhaustion lasts for an additional 2 seconds.

Talent Tree: Level 17

 - {W} Poisoned Dagger: Your Bone Armor ability also poisons the target for an additional 15 (+3) damage over 3 seconds, stacking.

 - {Passive} Poisoned Teeth: Your Basic Attacks deal an additional 20 (+4 per level) damage over 3 seconds.

 - {Q} Leeching Curse: Heal a nearby ally for 50% of the damage dealt to targets affected by your Curses.

 - {E} Poison Nova: Teaches your Golem Poison Nova, dealing 280 (+42 per level) over 3 seconds to all nearby enemies.

Talent Tree: Level 20

 - {Heroic} Legion of the Damned: Your Army of the Damned spawns a wave of undead minions in each lane.

 - {Heroic} Resurrection: Your Animated Corpse ability no longer has a damage penalty. Allied heroes directly control the corpse while they are being resurrected.

 - {Passive} Expert Craftsman: Increases the damage dealt by your summoned minions by 30% and the damage reduction of your Bone Shield and Bone Armor abilities by 25%.

 - {Activated} Life Swap: Activate to sacrifice yourself and give an allied hero a damage shield equal to 30% of your maximum health that lasts for 30 seconds. Your revival time is reduced by 50%.

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