Mekkatorque by aust

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Mekkatorque

By: aust
Last Updated: Nov 24, 2017
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Mekkatorque

High Tinker of Gnomeregan

Armed with Wrenchcalibur, a Poultryzer and a lot of gadgets, mekkatorque is a 2 in one specialist.Can be a potential AA ranged assassin while flying or a tower destroyer with his own hands.

Mekkatorque
Health: 1455
Health Regen: 3.58
Energy: 500
Attack Speed: 0.95
Attack Range: 1.5
Attack Damage: 115

Flying machine
Health: 729
Health Regen: 0
Energy: 0
Attack Speed: 1.5
Attack Range: 6
Attack Damage: 136

(Proposed Redesign)

Combat Trait

1
(D) FLYING MACHINE
Mekkatorque can fly in a Flying machine with 25% of Movement Speed ,the machine can de destroyed and have it's own health that can't be healed by another resource except GYROMATIC MICRO-ADJUSTOR. When mounted Mekkatorque gain a extra health bar.

Flying Machine can be parked to gain vision and soak exp.
You can't use basic skills with flying machine activated.
Basic attacks while mounted splash and consumes ammo
1 ammo is generated every 30 seconds
Can't stack more than 20 ammos per time

Primary Abilities

1
(q) Wrench Smash
Cooldown: 4 secoonds
Mana: 30 Mana

Hit with Wrenchcalibur in a 180 radius around you. Wrench Smash against Structures will disable it during 4 seconds.

Repeatable Quest:
Hit a structure or hero with Wrench Smash to gain 1 ammo.
2
(W) MAGNETIC GADGET
Cooldown: 20 seconds
Mana: 60 Mana

During 4 seconds Mekkatorque activate a magnetic shield on himself, reduces basic attack received by 50% and reflect 4% of basic attack received.
3
(E) POULTRYIZER
Cooldown:6 seconds
Mana: 40 Mana

Summon a Battle Chicken at enemy location to fight for you during 8 seconds , after the end of duration or death, the chicken burst and deal extra damage.

Secondary Abilities

1
(D) CALL FLYING MACHINE
Cooldown: 15 seconds
Cast to call your flying machine and mount it instantly.
If your machine has been destroyed ,the cooldown will be reseted.
2
(D) PARK FLYING MACHINE
Cooldown: 1 second

Park your Flying Machine on the spot.
Right click in the Flying Machine model to leave.
Right click in the Flying Machine model to get inside.
3
(D) Start FLYING MACHINE
Cooldown: 1 second

Turn on the parked Flying Machine.
4
(Q) Gyromatic Micro-Adjustor
Cooldown: 10 seconds

Channel to repair and heal your flying machine health.

Heroic Abilities

1
Cannon Barrage
Cooldown: 30 seconds
Ammo: 10

Passive:
Increase the flying machine health by 15%.
Kill a enemy hero with flying machine activated refund 1 ammo

Active:
Channel a powerful wave of shots over 3 seconds in a line, the missiles damage the first enemy hit. The direction of the barrages changes slowly with your mouse cursor position.
2
Annoy-o-Tron
Cooldown: 80 seconds
Mana: 100 Mana

Place a Annoy-o-Tron, Every 2 seconds he says hello and force nearby Heroes to attack him for 0.25 seconds,during 12 seconds. Has 943 of health and can be killed.

Special Mount

1
FLYING MACHINE
Grants you 25% of Movement Speed while mounted.

Your Chapter Title


[Heavy Swing]
Quest: Hit 30 towers with WRENCH SMASH.
Reward: Every hit increases the WRENCH SMASH damage by 2.
Reward: Increases WRENCH SMASH damage against Minions, Mercenaries, and Structures by 10%.


[Fried Chicken]
Quest: kill 30 minions near BOMB CHICKEN.
Reward: Increases the BOMB CHICKEN health and damage.


[Deadly Arsenal]
Increases the limit of ammo by 30 and 0.5% of damage bonus per ammo.


Level 4




[Bubble wrap]
Cooldown: 45 seconds. Protect a allied structure from all damage for 6 seconds, the duration is reduced by 75% if used in Core.


[Big Daddy]
Cooldown: 45 seconds. Set a allied or destroyed Fort or Keep in flame to deal damage to nearby enemies during 8 seconds.


[Fountain Butler]
Cooldown: 45 seconds. Place jeeves in a allied fountain to increases the regeneration of the fountain by 50% during 12 seconds. Can be used to summon jeevas in a destroyed Fort or Keep.


Level 7




[Fragmentation Shards]
Basic Attacks with the flying machine against enemy Heroes deal bonus damage equal to 2% of the Hero's maximum Health.

[Expansive Smash]
Increases the radius of Wrench smash by 25%. Hit a enemy hero reduce the cooldown by 0,5 seconds.

[Double Swing]
Wrench smash now attack a second time with 50% of damage,hit the same enemy twice will slows by 20% for 0.25 seconds.

[feathered Reincarnation]
kill a enemy hero will automatically ssummon a Chicken. 30 seconds of cooldown.


Level 13



[CHECK-UP]
Gains 50 Armor while repairing the Flying machine, the effect persist after 2.5 seconds.

[Accelerator]
Attack with the flying machine make Mekkatorque gain 15% movement speed for 3 seconds.


[Nitro Boosts]
Outside of flying machine Mekkatorque gain 20% of Movement Speed when the health is lower than 25%. Under the rocket boots effect, increases the received healing by 25%.


Level 16



[Eletric Mirror]
Quest: Reflect 40 heroes basic attacks.
Reward: Increases the reflection by 10%.


[Eletric Discharge]
Every second the gadget unleash a eletric wave dealing damage to enemies around you.


[Lightning Party]
Allies nearby you while MAGNETIC GADGET is activated will receive 25% less basic attack damage.

Level 20




[Attention Seeker]
Annoy-o-tron now slowly follow a selected target.


[Wall of missiles]
Damage dealt by CANNON BARRAGE will be converted as shield.Passive: Kill a enemy with Cannon barrage now refund 4 ammos.


[Private jet]
Activate to fly to a chosen location.


[Ultra Magnetic Shrink Ray]
Cooldown: 20 seconds . Activate to reduce an allied Hero size by 50%, increases the speed by 15% and gain the ability Magnetic gadget during 4 seconds.

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