For each enemy minion slain there is a 25% chance that a skeleton will be summoned in its place to fight alongside Mendeln. Skeletons have 150 (+# per level) health and do -- damage.
Primary Abilities
1
Teeth
Shoots three bone spears in front of Mendeln dealing 35 (+x) each.
Mana: 25
Cooldown: 3 seconds
2
Bone Shield
Forms a shield around Mendeln that lasts for 5 seconds and absorbs 20% of incoming damage.
Mana: 50
Cooldown: 15 seconds
3
Poison Nova
Releases a poison nova in all directions dealing 80 (+x) damage over 6 seconds.
Mana: 80 mana
Cooldown: 10 seconds
Heroic Abilities
1
Revive
Activating reanimates the last slain enemy hero for 20 seconds to fight alongside you. Reanimated heroes have 125% health. They cannot cast heroic abilities.
Mana: 150
Cooldown: 75 seconds
2
Bone Prison
When cast on an enemy hero, bone prison stuns the target for 1 second and surrounds them in a prison of bone that lasts 5 seconds. The wall can sustain 500 (+x) damage.
He appears to be more of an assassin or maybe a specialist.
I would also advice reworking Raise Skeleton into an active rather than an RNG-based passive. RNG based abilities in general are not a good idea in HotS.
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I would also advice reworking Raise Skeleton into an active rather than an RNG-based passive. RNG based abilities in general are not a good idea in HotS.