Switch the polarity of your Caduceus Staff, removing all current bonuses and granting new bonuses to the current target.
Passive: Health and Mana Regeneration increased by 100% after leaving combat for 3 seconds.
Primary Abilities
1
CADUCEUS STAFF
Tether a beam of pure light to target allied Hero, healing them for a low amount or apply damage amplifier as long as the beam is maintained. While tethered, you cannot use Basic Attacks. Reactivate on another allied Hero to switch targets or on yourself to cancel this Ability.
2
GUARDIAN ANGEL
Mercy flies towards a targeted ally. Reactivating the ability mid flight cancels it early.
3
Resurrect
Revive a dead ally at the location they died with full health and mana and grant them bonus damage and movement speed. That ally dies 20 seconds after being resurrected, and grants no experience to enemies while affected by this ability.
This Ability is slowly charged over time by dealing damage to enemies or applying Caudecus staff's effects to an ally.
Ability is only usable after reaching 100% charge.
Heroic Abilities
1
VALKYRIE
Duration: 15s
Mercy takes flight, temporarily ignoring terrain while active.
Increases the range of Caduceus staff and branches the beam's tether to allies nearby the primary target.
While active Valkyrie Armor's regeneration is no longer interrupted by damage taken.
One heroic to rule them all
Like Tracer, Mercy should have just one heroic ability. She would automatically obtain hers upon reaching level 10.
Level 10 talents would all be talents to upgrade Valkyrie in some way like Tracer's choices for that tier, with more available upon reaching level 20.
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