Mercy (First Draft) by Nevermourn

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Mercy (First Draft)

By: Nevermourn
Last Updated: Sep 20, 2017
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Mercy (First Draft)

Combat Medic

Ranged Support

Health: Low
Health Regeneration: 10% maximum Health per second
Mana: 0
Mana Regeneration: 0
Attack Speed: High
Attack Damage: Low

Strengths
Sustained Healing
Escape

Weaknesses
Crowd Control
Survivability

Combat Trait

1
(D) Caduceus Blaster
Charge Cooldown: 4 seconds
Maximum Charges: 4

Fire off a quick burst of 5 projectiles in a straight line that each deal low damage to the first enemy hit.

Image is a placeholder until I can find one of equal dimensions.

Primary Abilities

1
(Q) Caduceus Staff: Healing
Cooldown: 1 second

Attach a healing beam to targeted ally in range, healing them for a low amount every 0.5 seconds. Attacking, casting another Ability, Mounting, or being out of range cancels the beam. Cooldown begins when the beam is cancelled. Switching the beam to another target within range does not incur the cooldown.
2
(W) Caduceus Staff: Damage
Cooldown: 1 second

Attach a amplifying beam to target ally in range, increasing their damage done by 10%. Attacking, casting another Ability, Mounting, or being out of range cancels the beam. Cooldown begins when the beam is cancelled. Switching the beam to another target does not incur the cooldown.
3
(E) Guardian Angel
Cooldown: 8 seconds

Fly to an allied target's location within a moderate range. Recast this Ability to immediately land at your current location. Guardian Angel can fly over impassable terrain. Guardian Angel can be used to fly to the location of where an allied Hero died.

Heroic Abilities

1
(R1) Resurrect
Cooldown: 120 seconds

Resurrects all nearby dead allied Heroes to their maximum Health and 50% maximum Mana. You and the resurrected targets are Immune for 1 second, but cannot attack or cast any Abilities for the duration.
2
(R2) Valkyrie
Cooldown: 90 seconds

Fly into the air becoming Untargetable for 10 seconds. While in the air, (D) Caduceus Blaster deals 100% more damage, (Q) Caduceus Staff: Healing and (W) Caduceus Staff: Damage chain to all nearby allies in a moderate radius of the target, (E) Guardian Angel's range is increased by 25% and cooldown reduced by 4 seconds, and your Movement Speed is increased by 10%.

Image is a placeholder until I can find the correct icon art of the new Ultimate Ability.

Talents (N.Y.I.)

<Not yet implemented.>

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